Goblin Golf

Goblin Golf

by leafdj
버그 신고
게임 신고
Loading ad...

Goblin Golf

평점:
3.1
출시일: November 15, 2019
최종 업데이트: November 15, 2019
개발자: leafdj

Goblin Golf의 태그

설명

귀찮은 고블린들을 처리하기 위한 트릭샷 미니골프 스타일 게임!

플레이 방법

클릭 & 드래그로 조준하고 파이어볼을 쏘세요. 벽에 튕겨서 각 레벨의 고블린을 맞추세요.

FAQ

Goblin Golf란 무엇인가요?

Goblin Golf는 leafdj가 개발한 미니골프 테마의 브라우저 게임으로, 고블린이 되어 골프 코스를 완주하는 게임입니다.

Goblin Golf는 어떻게 플레이하나요?

Goblin Golf에서는 마우스로 방향과 파워를 조절한 뒤, 고블린을 각 홀로 날려 가능한 한 적은 샷으로 목표에 도달해야 합니다.

Goblin Golf는 어떤 유형의 게임인가요?

Goblin Golf는 물리 기반 게임 플레이와 만화풍 비주얼, 유쾌한 테마가 특징인 아케이드 스타일 미니골프 게임입니다.

Goblin Golf에 업그레이드나 진행 시스템이 있나요?

Goblin Golf는 점점 더 어려워지는 골프 홀을 완주하는 데 중점을 두며, 업그레이드나 복잡한 진행 시스템은 없습니다.

Goblin Golf를 다양한 플랫폼에서 플레이할 수 있나요?

Goblin Golf는 웹 기반 게임으로, 웹 게임을 지원하는 컴퓨터의 브라우저에서 바로 플레이할 수 있습니다.

댓글

0/1000
lucasecardoso avatar

lucasecardoso

Nov. 15, 2019

9
0

I suck at this game but I love it

NarPar avatar

NarPar

Nov. 15, 2019

7
0

Very nifty little game! Has an adorable aesthetic with very simple and intuitive controls and mechanic. I feel bad for the gobbies though...

Ctrl_Alt_Delete avatar

Ctrl_Alt_Delete

Nov. 15, 2019

5
0

TLDR: Overall 4/5
This is a really good game. I like how instead of the one obvious category for high scores, there is an additional category for time trial speed-runs. One area that I believe could be easily improved is by making a reset button. It is rather tedious to hit escape then click exit and begin anew. An additional area that can be improved would be if there was some way to practice the level, perhaps with a small laser guide. I would recommend that if you did implement this feature, that it may be in the best interest of the spirit of competition to randomize the background tiles in order to dissuade visual leads. Other obvious areas of improvement include more levels, but I would say to keep it in a 9 level pack. That is, you can play either the first pack or the second pack, and you are not forced to play the other one to record scores.

leafdj
leafdj 개발자

Thanks for the feedback! I've got a few interesting ideas for mechanics and levels for the back 9 so if it looks like there's demand for some trickier levels then I'll be happy to add some more. I definitely agree with keeping them in blocks of 9, and then your score for the full 18 would be based off of your best runs for the front 9 and the back 9. A quick restart that skips past the little tutorial popup is also a great idea, and I'd also like to add an option for a visible timer for speedruns, because it isn't clear in the game that the timer pauses while you're paused and in the level transition cutscenes (and counts up slower when you're in slo-mo). Cheers!

RebelScum avatar

RebelScum

Nov. 16, 2019

3
0

Nice idea well executed! 5 stars!

Llorx avatar

Llorx

Dec. 14, 2019

2
0

Nice idea, but I hate "find the perfect pixel" games. Kinda annoying on some levels :-/