Under rating threshold (hideshow)
I see mentions of skills in the comments, yet I'm at the 3rd size of pixel and I still see nothing. Am I just not far enough in the game or is it a bug on my end?
Under rating threshold (hideshow)
I believe AutoCollect is working as designed. If you are attending the game, set AutoCollect Off and collect boxes yourself (at 100%). If you leave the game unattended, set AutoCollect On and it will collect boxes automatically (at 25%). This lets you get some game progress while you are sleeping.
Under rating threshold (hideshow)
is any one else having an issue where the 'increase limit' button increases across all generations, but the collect button doesnt???
Bug??? Personal Problem???
Under rating threshold (hideshow)
Auto-collect doesn't collect all pixels. Examlpe: GEN2: 40 Squares. Filling all up. Auto-Collect only collects 20. This is BS.
Under rating threshold (hideshow)
What exactly does the Clone Pixels do??? Also your Description and Instructions boxes are fantastically void of any helpful information.
Under rating threshold (hideshow)
caution. this game is by the same developer as 5 leaf clover. But the first versions of 5 leaf clover didn't actually have a 5 leaf clover. Have to keep an eye on this developer. :) But he makes good creative games.
Under rating threshold (hideshow)
aah nvm im sry im sry, yeah so u need empty squares on the board, i figured it would replicate the pixels once u collect
Under rating threshold (hideshow)
Remember Sonny? Remember how fun Sonny 2 was? Remember all the bad Toss the Turtle clones being the old game cancer, but still somewhat entertaining? Remember Sinjin? Well now 90% of flash games are this, and the other 10% are unplayable. Stop using this site, go to steam, buy some actual games. Not AAA 30fps games made with no passion, buy some real games that are well received from indie teams. This is the only way, my children.
Under rating threshold (hideshow)
In the bottom right bonus quadrant, in the 2nd row from bottom, 5th column from right (against the center line), there's an upgrade I have bought but I have no idea what it does, since the text remains the same as that of whichever box I moused over in order to get to it.
Under rating threshold (hideshow)
Thank you for truly representing why I dislike idle games. This reveals the bare bones of an idle game, and I hope more people will realize that this is exactly what idle games accomplish. You have my 5 stars.
Under rating threshold (hideshow)
I'm curious why "All income" has its own itemized multiplier, rather than just each tier reflecting that additional increase.
Under rating threshold (hideshow)
When you have advanced to higher level grid auto collect no longer really works on lower level grids. You lose tons of pixels. I'd suggest auto be set to whatever grid is showing at the time, and empty that grid immediately when full and not spill over to next grid. Love the 2x2, 5x5, 10x10 make up of the grids. Very handsome.
Under rating threshold (hideshow)
Appears to either not work, or work far more slowly when not on the screen. So an incremental, but NOT an idle till that is fixed.
Under rating threshold (hideshow)
Actually it does that on everything I just didn't notice it before. But now that I look it reduces the amount collected on even the G1 pixels. Again, it makes no note of this. So I'm wondering if it's supposed to do that.
Under rating threshold (hideshow)
Something appears off with the auto collect. When I use the auto collect on the G2 pixels, it only gives me .25 pixels, rather than 1 if I collected it myself. Is that how the auto collect is supposed to work? It says +25% more efficient, not 75% reduction.
Under rating threshold (hideshow)
You need to give us just a bit more info Moczan, particularly when it comes to the skills. What exactly do they do? If they increase something by a percentage, what percentage is it increased by? Most gamers like to know exactly what they're dealing with, so they can make an educated guess as to what they need as well as when/how to use certain skills.
Under rating threshold (hideshow)
@Tenzhi Clone Pixels multiplies your pixels (on the grid) by 1.5. I tested it with 2000 lv1 pixels, they became 3000.
Under rating threshold (hideshow)
This is a small game that started as 1-bit jam game. After the jam deadline was over I decided to add some more elements and release it. It's a small game, but I hope you will have fun with it!
Now, back to working on Ultimate Five-Leaf Clover updates!