Kingdom

Kingdom

by momoguru
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Kingdom

평점:
2.9
출시일: April 22, 2011
최종 업데이트: April 23, 2011
개발자: momoguru

Kingdom의 태그

설명

이 게임은 '건설과 확장' 장르를 기반으로 한 간단한 턴제 전략 게임입니다. 왕국을 성장시키고 오크, 트롤, 데몬을 물리치세요. 5단계 난이도와 랜덤 이벤트로 간단하지만 재미있게 즐길 수 있습니다.

플레이 방법

게임의 주요 목표는 오크, 트롤, 데몬의 3개 라이벌 왕국을 파괴하는 것입니다. 시간이 지남에 따라 인구가 증가하며, 마을 주민과 군대를 유지하기 위해 더 많은 농장이 필요합니다. 인구가 0이 되면 게임 오버입니다. 게임을 시작하기 전에 HELP 섹션을 참고하세요. 게임은 매우 간단하고 배우기 쉽습니다.

개발자 업데이트

Apr 22, 2011 5:25pm

http://www.kongregate.com/games/momoguru/kingdoms

for the upgraded new version

댓글

0/1000
Granite26 avatar

Granite26

Apr. 28, 2011

13
0

Solid game, neat concept. could use some debugging, balance, and UI work, but that's all small stuff. Love the graphics style

ElainaHawk avatar

ElainaHawk

Apr. 22, 2011

30
2

I really enjoyed it for how long I played, but there were a few things that irked me. You can't save, food seems to play little to no role as far as I can tell, and the clicking to skip a day thing makes it almost too easy to make money (I had a level 10 castle by day 46 by just clicking a lot on the play area). Maybe if you made it where it was on a grid and you placed the buildings you were creating so that you could only have so many in the play area, thus making it more difficult and either put a cap on how fast you can click forward in days, put fast forward buttons, or something. On the plus side, I loved the concept and little graphics with the different races.

TheSheriff avatar

TheSheriff

Apr. 22, 2011

19
2

Simple and good, thats how i like it!

Ralfo avatar

Ralfo

Apr. 23, 2011

32
5

lots of potential here, missing a map to conquer, and i think attackers should NOT carry their castle to siege my city ;-) 3/5

momoguru avatar

momoguru

Apr. 22, 2011

25
4

I will be adding sound effects and music very soon... and i will also be adding a new element called heros. these special characters can be purchased on random events and will provide bonuses to every aspect of kingdom life.

any suggestions are greatly appreciated. however, they must fall under the 'keep it simple stupid' rule.

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