Nether Runner

Nether Runner

by morbidware
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Nether Runner

평점:
3.8
출시일: June 05, 2014
최종 업데이트: June 19, 2014
개발자: morbidware

Nether Runner의 태그

설명

Get your Evil Book and Tiny God and be ready for war with the forces of the Netherworld!

It's doomsday and it's all your fault! Save mankind (and your really angry girlfriend) from a Horde of supernatural creatures with the help of an Evil Book, a Tiny God and an arsenal of spells of mass destruction.

Nether Runner is a game inspired from the fictional world of H.P. Lovecraft that mixes Runner and Shooter elements.

FEATURES:
- Run Fly and Jump into Danger
- Kill tons of enemies
- Dodge lots of bullets and lasers
- 5 different Spells to help you in your journey
- 4 Weaponomicons: extra weapons of mass destruction
- 2 mid-bosses with their own environments
- A screen filling Epic Final Boss!
- 33 Missions
- 10 Achievements
- Lots of upgrades with the Unholy Shop
- Story Mode and Endless Mode
- An amazing and magical OST
- Lots of hand drawn animations

플레이 방법

Control Scheme A
Arrows - Fly/Jump
Z - Shoot
F - toggles Autofire
X - Cast Spell
Space Bar + Arrows - Combo

Control Scheme B
WASD - Fly/Jump
J - Shoot
F - toggles Autofire
K - Cast Spell
L + WASD - Combo

FAQ

Nether Runner란 무엇인가요?
Nether Runner는 Morbidware가 개발하고 Kongregate에 퍼블리싱된 엔드리스 러너 및 슈팅 게임으로, 플레이어가 추격하는 공포로부터 도망치는 캐릭터를 조작합니다.

Nether Runner는 어떻게 플레이하나요?
Nether Runner에서는 캐릭터를 움직여 장애물과 적을 피하고, 자동으로 달리면서 다양한 무기로 다가오는 위협을 사격해 최대한 오래 생존해야 합니다.

Nether Runner의 성장 시스템은 무엇인가요?
Nether Runner는 업그레이드 가능한 무기, 수집 가능한 자원, 해제 가능한 장치와 마법 아이템 등으로 각 런마다 능력을 강화할 수 있습니다.

Nether Runner의 주요 특징은 무엇인가요?
Nether Runner는 빠른 슈팅 액션과 엔드리스 러너 형식을 결합했으며, 파워업, 무기 업그레이드, 보스전, 다크 판타지 테마가 특징입니다.

Nether Runner는 온라인과 오프라인 중 어디서 플레이할 수 있나요?
Nether Runner는 Kongregate 등 플랫폼에서 온라인으로 즐길 수 있는 무료 브라우저 게임입니다.

개발자 업데이트

Jun 19, 2014 12:02pm

Hi everybody, v1.3 is live! After reading your feedback we have changed the mission system, now you can meet the last boss and complete the game without having to complete all missions first. We really hope you enjoy this change, have a try and let us know what do you think in the comments! Enjoy!

v1.3:
- “All Missions Completed” relic no more needed to fight the last boss
- Fixed a bug that made certain enemies invincible when using Thundernomicon in conjunction with the Richocalypse spell.

댓글

0/1000
weirdguy avatar

weirdguy

Jun. 06, 2014

1188
31

When a boss starts, please don't remove bags of cash that I was about to get.

dreamaddict avatar

dreamaddict

Jun. 05, 2014

938
30

1) Everything that hurts you is purple. 2) Prioritize upgrading Dark Arts and Drain first, so you can shoot things and regain plenty of fuel. 3) If you are having trouble with the second mini-boss, cast Saws and get right in his face, he will die fast. 4) Earn Money achievements count how much money you *collect*, not earn. (DEV: You should call that achievement Collect X coins.) 5) WASD-style controls would be nice. 6) Not fair that you have to unlock the dudes in order, maybe I just want to have either life or fuel, and not the other ones...or maybe you wanted it to be that way.
I didn't think the difficulty was really as bad as the comments made it out to be. All in all, a fun game.

morbidware
morbidware 개발자

UPDATE: WASD controls added. Hi, thanks for your comment! I am fixing the Earn/Collect issue. WASD controls are scheduled for the next update. About the dude shop: yeah I just wanted it to be that way :)

Galev avatar

Galev

Jun. 08, 2014

560
23

I think it would be better, if the flying bodyparts of killed enemies were in the background, because right now they cover even the bullets, not to say live monsters. So on the 3rd level, when there are so many enemies, you can't see what you're shooting at, at all.

morbidware
morbidware 개발자

Hi, in v1.2 we have lowered limbs and drops opacity and changed bullets to stay always on top. Hope this makes things more clear in the later stages.

Joaqox avatar

Joaqox

Jun. 14, 2014

718
32

*Rushes to the final boss* "OK Kiddo, the ultimate showdown. OH wait! You don't have every single mission? Nope, nope. Here's a supah lazah so go back and try again later."

morbidware
morbidware 개발자

Hi, in v1.3 we have changed the mission system. Now you can fight the final boss even if you haven't completed all missions.

dayjavoo avatar

dayjavoo

Jun. 05, 2014

584
33

Fun game, but that flying stone is the most annoying thing I've ever had the pleasure of meeting.

morbidware
morbidware 개발자

Hello, in v1.2 we have reduced the spawn chance for stones at first level and the first stone type now shoots less bullets. Hope this makes things more manageable at the beginning of the game.