compel
by nolifedev
compel
compel의 태그
설명
Compel his demons, then himself. OR PERISH TRYING, INSECT!
Ẁ̶̮͙̤̘͓̬͍́͛͂͂͠H̵̼͙̪͍̟͠Ȩ̴͖̙̺̗̘͍͌̄͛̀̾̒̂̇̚͜ͅŃ̷̼̟̮̗̇̅͛͠ ̴̘̣̖͔̈́̐͑̕̕Y̵͉͔̮͒͘O̵̗͠Ù̴͎̖͍͖̣̿͜ ̷̢͇̼̩̤͉̯͇̯̐͗̾S̷̥͉̰͎̙̪̊̋͑̕Ȩ̶̡̞̥͔̲̭̬̖̓̾̏̿̎̅͠Ę̵̦͈̙̹̹̗̗̈́͗͠ͅK̶̹͓͉͎̭͕̊͋̕̕ ̴͉̟͉̊F̶̨̨̛̛̹͈͚̂̈̐̈́̇̅́ͅO̴̢͚̹̭̰̠͔̻̹͌̂͂́̕͝͝͠R̸̢͉̀G̴̡̞͓̗͖̲̈́̈̾̐̐Ĭ̷̡̯̱̫̆̽ͅV̴̢̤͈̯̻͐͂̇̐̚E̷̡̠͈͚̍͜N̸̡̟̬̲͍̠̾̄͛͑̔̎͘͜Ę̴̢̬͕̠̃̐̏͜͝͝S̶̼͂S̷͙̹̭͉͈̭̼̗̖͛̇͗̈͂͠͠, ̴̺͙̪̙́̇͌̀̂Y̶̮̘̞̪̒͂̓́͜O̵̘̪̽̿̓̀̚Ú̴̱͂̽͌̈͌̈́͜ ̴͈̩͚̹̟̖̫̔W̶͕͍̤̻̫̜͗́Ḭ̵̧̘̲̪͍̜̝̕ͅĻ̶̘͚̬̲͔̩͎̐L̷̡̛̰̠̱̫̞̰͖̽́͗̀͊́̀͝ ̴̧͉͆̃̚S̴͕̠͍͍̈́E̶͓͂É̵̫͇̩̹̟̪̈́ ̶͚̪͚̹̤̭͋̃͒̑T̴̢̠͎̫̲̪̠̞̮͛̑H̶̰̞̬̩̠͖̘̊̒̿̔Ë̵̙̘̯̞̻͚́̋̈͆̎͘R̸̜̩̝͈̩̆͆̄͜Ė̶͔̪̗̏̽͛̒͐͂̚ ̸̞͔͔͒́͐̋Ỉ̵̧̘͎͑̾̉̐S̷̡̨̛̼̜͐̔̀̊̒̕͝ͅ ̴̢̢̛̜̫̹̗͖͇͎̑̎̽N̷̼̞͈̘͈̙̉̋̋̄̓̍̅̓̕Ơ̸̢͔̱̠͚̲̯̳͒̆̅͒̋͐̆͝ ̵̠̩̹͎̩̃̎͐͒̄̊͜͝G̶̱͎͈̳̞͐̔̓͋͊͗̃Ȯ̷̠͉̫̩̝͔̀̇̊D̸̪̗̽
플레이 방법
WASD or Arrow Keys to move,
Mouse to aim,
Left click to shoot,
ESC to pause.
R to restart on game over, or pause menu.
댓글
Pykrete
May. 22, 2020
There's basically no way to discern between melee and ranged enemies before the smoke cloud clears, which makes it pretty much blind luck because you have to already be moving in the right direction to survive the first couple moments.
zigizaga
May. 22, 2020
there's too many rooms before the boss, and you need to get 1 hit to die...
Zentron12
Dec. 02, 2020
Interesting concept, but there's too few enemy types to keep me engaged long enough to push past the first handful of deaths. Also, as Pykrete said, there's no way to distinguish the enemies in the first few moments, making it feel like blind luck when you do guess the right room layout.
Speaking of room layout, I did actually like the random room generation because not every run was the same. However, they're very similar due to the aforementioned lack of enemy variation.