NeuroDriver

NeuroDriver

by sem23
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NeuroDriver

평점:
3.4
출시일: June 10, 2015
최종 업데이트: August 23, 2015
개발자: sem23

NeuroDriver의 태그

설명

NeuroDriver에서는 직접 운전하는 대신 드라이버 팀을 관리합니다. 일부 사전 훈련된 드라이버가 제공되지만, 트레인 모드에서 머신러닝 기법으로 나만의 엘리트 드라이버를 훈련시킬 수도 있습니다. 물론 훈련 없이도 게임을 클리어할 수 있지만, 드라이버를 향상시키면 분명 이점이 있습니다. 옵션 메뉴에서 직접 드라이버를 만들 수도 있습니다. 브레인의 크기는 아키텍처에 따라 다릅니다: 다층 퍼셉트론은 LSTM보다 더 많은 뉴런과 은닉층을 가질 수 있지만, LSTM은 구조상 더 많은 은닉 뉴런과 연결을 가지므로 연산 속도에 영향을 줍니다. 새로운 브레인 값을 적용하면 현재 드라이버가 초기화되지만, 유전적 파라미터는 언제든 변경 가능합니다. 현재 사용 중인 머신러닝 기법은 신경망과 진화/유전 알고리즘을 결합한 신경진화 이론의 일부입니다. 궁금한 점이 있으면 언제든 질문하거나 위키피디아를 참고하세요. 읽어볼 가치가 있습니다!

플레이 방법

# 아케이드 레이스, 토너먼트, 특별 이벤트를 통해 돈을 벌 수 있습니다. # 운전 스타일을 변경하면 속도와 연료 소모에 영향을 줍니다. # 훈련을 통해 드라이버를 향상시킬 수 있습니다(기본 제공 드라이버도 꽤 좋습니다). # 모든 차량과 업그레이드를 획득하세요. # 모든 레이스에서 최고 순위를 달성하세요. # 트랙 에디터로 새로운 트랙을 만드세요.

개발자 업데이트

Aug 23, 2015 8:28am

New Version out now! All tracks updated plus an additional training track!

Changelog 1.4.0:

  • replaced all tracks by tracks derived from original DTM series
  • added derived version of famous GranTourismo™ ComplexString
  • minor changes related to more realistic car speeds (visualization)
  • fuel is now at 180 (still using 1 unit per second at “normal” drive style)

댓글

0/1000
sgschult avatar

sgschult

Jun. 16, 2015

31
0

Very frustrating when you have perfect racers in training, but then they all crash into each other and can't complete a lap in race mode.

sem23
sem23 개발자

Oh yeah! I know what you mean... I think it's because they never learn to "overtake". I tried to implement a scenario for learning exactly this, but my first try was not successful, but next tests are running to see how it is possible to train this. But as theory says: everything you want to learn - you are able to, but it depends on the environment ;-) My first try: I started a single "hunted" car, with enabled collision and vision, slower than others and in some distance in front of them, then I started all the others and hoped that they would learn to overtake the "hunted" car... LOL... They didn't, they learned evevrything from oscillating from left to rigtht all over the track to driving minimum distance to the barrier, but did not learn to do something what we would call an overtake maneuver :-D

TheDiscoverer avatar

TheDiscoverer

Jun. 10, 2015

36
2

nice game idea,racing + idle never before so much tried...the game needs a short intro and not a 6 paged-tutorial,besides that good game;)

sem23
sem23 개발자

This encourages me in the idea to split up the game in two parts: the "nerdy" experimenting part of training, and the gaming part which could be something like Gran Tourismo's Bspec-Mode, where you manage your racing team. Then the user could decide what he wants to do, just playing an idle-racing / management game, or having a look into neuroscience. Of course you will be able to do both.

Jondean avatar

Jondean

Jun. 11, 2015

23
1

tried building a track, but their needs to be more track parts to complete it, unless you can rotate the track parts.

sem23
sem23 개발자

Sorry for the confuse... the editor is not explained yet. You can rotate the tiles by "right mouse button click" and the plus and minus are for resizing. I will add an in-editor tutorial for making this more clear. Thanks for playing and testing the editor in this state! (I know that it is really hard to build a track at moment!)

TheDiscoverer avatar

TheDiscoverer

Jun. 10, 2015

27
2

When i upgrade something of the car a description would be nice,not only pictures of anything we dont know

sem23
sem23 개발자

Thanks for input! This will be fixed next update!

Skull_Krusher avatar

Skull_Krusher

Jun. 15, 2015

15
1

What does power distribution do?

sem23
sem23 개발자

It is the ratio between acceleration and maximum speed. In current version (1.1.0) the value starts at 0.6 (60%) and its max value is 0.8 (80%). When tuning option comes back in game (planned in next version 1.2.0), you will be able to change it as you want, of course inside its limits.