Idle Wizards Walk

Idle Wizards Walk

by squiddymccloud
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Idle Wizards Walk

평점:
2.1
출시일: May 05, 2017
최종 업데이트: May 09, 2017
개발자: squiddymccloud

Idle Wizards Walk의 태그

설명

Idle Wizards Walk is the 4th Cardboard Catbox game. A sword n sorcery special. Tested and working in Firefox and Chrome browsers. Web GL game made with unity. Saves automatically if you have enabled cookies in your browser settings.

플레이 방법

Sword, sorcer, upgrade. Resetting saves a third of your attack stats and all your loot.

댓글

0/1000
masta260 avatar

masta260

May. 06, 2017

6
0

when i come back the weapon is the normal magic stick

squiddymccloud
squiddymccloud 개발자

Yeah, i make games as part of the 1 game a month game jam #1gam. There wasnt enough time to put that code in.

Sweettongued1 avatar

Sweettongued1

May. 05, 2017

6
0

Having an okay time so far. What's the point of changing the Area though? What aspects does upgrading loot effect?

squiddymccloud
squiddymccloud 개발자

Changing/upgrading area adds a bonus to your overall attack. Upgrading loot level boosts the amount of loot you get per victory. Thanks for playing and leaving a comment.

AlphaPT avatar

AlphaPT

May. 06, 2017

5
0

There is a song by the Proclaimers that say "But I would walk 500 miles, And I would walk 500 more", but not in this game. Too slow paced. My advice (and it usually is the formula for idle games) is make the first 15-20 fast enough so the player can experience more of the content. Perhaps even the first "major" upgrade. Then crawl down the progress. And make a prestige system for replay-ability. I'll be looking for the next iteration of the game.

squiddymccloud
squiddymccloud 개발자

Great now i'm singing that song all night lol. Thanks for playing and the feedback.

Yunix93 avatar

Yunix93

May. 06, 2017

13
1

The switching between the 4 upgrade sections is annoying... instead of a close button and hiding the others just let us switch the menu with 1 click on the box above... pls... xD

squiddymccloud
squiddymccloud 개발자

I got this way working and i was happy with it and moved on but that's a good idea. Thanks for playing and leaving a comment. Changed the upgrade menu, got rid of the close button. I like it more this way. Cheers Yunix93.

TheLowerLight avatar

TheLowerLight

May. 05, 2017

3
0

too easy, starting one-shotting mobs after first couple attack upgrades. . . character moves way too slow ( 0.001 miles a sec? really)

squiddymccloud
squiddymccloud 개발자

If you think this is too easy check out my other game http://www.kongregate.com/games/squiddymccloud/cardboard-catbox-cave-catastrophe That game is so hard that it only has one setting "Go hard or Go home" and i guarandamntee you will be cursing my name before the end of the third level or your money back. Enemies in this game get stronger also theres no seconds in this game so no not really. thanks for playing and leaving a comment.