Master of Basics: Flash Tutorial

Master of Basics: Flash Tutorial

by Stataen
게임 신고
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Master of Basics: Flash Tutorial

평점:
3.0
출시일: September 07, 2009
최종 업데이트: August 20, 2010
개발자: Stataen

Master of Basics: Flash Tutorial의 태그

설명

플래시의 기초를 배우는 것이 튜토리얼을 배우는 것보다 더 많은 지식을 줄 수 있다는 사실, 알고 계셨나요? 사실입니다! 많은 다른 튜토리얼과 달리, 이 튜토리얼은 Adobe Flash의 주요 내용을 다룹니다. 기초, 트윈, 간단한 게임 만들기까지 12개의 섹션에서 배워보세요! P.S.: 많은 수정에 도움을 준 Tukkun에게 감사드립니다!!!

플레이 방법

게임에서 제공하는 12개의 섹션을 통해 학습하세요. 마우스로 상호작용하며, 각 튜토리얼의 안내를 따라 진행하세요.

개발자 업데이트

Sep 4, 2009 8:23pm

V1.15 August 20, 2010: MORE bug fixes in this updates. There was a correction on the HIT State on the Button Tutorial. That is now fixed. Some menu buttons redirected you to the incorrect page of the tutorials. That has now been corrected. Also, a few back buttons of the Game AS2 redirected you to the wrong page. This has now been corrected.
V1.13 July 30, 2010: MAJOR bug fixes in this update. Fixed the HIT Frame on the buttons while viewing the tutorial. Includes both forward and back buttons. Tweening Tutorial is now fixed and ready for viewing. There is also a hidden area to find with bonus material. PM me if you found it along with the information.
V1.07- Added missing buttons on some screens in some sections, as well as added programming on those buttons.
V1.05- Fixed the music loop screen. Only the main song should play only instead of the loop music from the music section.
V1.03- Menu buttons are now working again with a new program.

댓글

0/1000
DeveloperGames avatar

DeveloperGames

Sep. 30, 2010

4
0

Upload game>??

vegard20 avatar

vegard20

Sep. 13, 2009

4
1

Could you make a tutorial where you help us make save and load slots?

Tukkun avatar

Tukkun

Sep. 14, 2009

5
2

And fix the HIT frame of the back and next buttons.

Tukkun avatar

Tukkun

Sep. 14, 2009

5
2

The menu button in TWEENING not working@#($*&@#(*$@#

WilsonOfCanada avatar

WilsonOfCanada

Sep. 10, 2011

1
0

I tried the button tutorial using the stop(); on(release){ ... } but the compiler shows an error

Statement must appear within on/onClipEvent handler stop();