BasketBalls Level Pack

BasketBalls Level Pack

by turboNuke
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BasketBalls Level Pack

평점:
3.7
출시일: April 19, 2012
최종 업데이트: April 23, 2012
개발자: turboNuke

BasketBalls Level Pack의 태그

설명

농구를 테마로 한 38개의 새로운 레벨, 개선된 점수 시스템, 그리고 더 많은 심판들이 여러분을 기다립니다!

FAQ

Basketballs Level Pack이란 무엇인가요?
Basketballs Level Pack은 TurboNuke가 개발한 물리 기반 스포츠 퍼즐 게임으로, 농구공을 골대에 넣어 다양한 농구 챌린지를 해결하는 게임입니다.

Basketballs Level Pack은 어떻게 플레이하나요?
Basketballs Level Pack에서는 마우스(또는 컨트롤)를 사용해 농구공을 조준하고 슛하며, 팀원에게 패스하거나 골을 넣어 각 퍼즐 레벨을 클리어합니다.

Basketballs Level Pack의 개발자는 누구인가요?
Basketballs Level Pack은 TurboNuke가 개발했으며, Kongregate 등 온라인에서 플레이할 수 있습니다.

Basketballs Level Pack의 주요 특징은 무엇인가요?
이 게임은 독특한 농구 퍼즐, 팀워크 메커니즘, 심판이나 상호작용 가능한 코트 요소 등 다양한 장애물이 포함된 여러 레벨을 제공합니다.

Basketballs Level Pack에 성장이나 잠금 해제 요소가 있나요?
Basketballs Level Pack의 진행은 각 농구 챌린지를 완료해 레벨을 클리어하는 방식이며, 캐릭터 업그레이드나 스토리 모드는 없습니다.

댓글

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charredmonkeys avatar

charredmonkeys

Apr. 14, 2012

146
14

On level 3, I score the last hoop, but since the ball timer ran out afterwards, I was penalized 1 shot. I really don't think that's fair, considering that I had scored the basket and was just waiting around for the results screen. You should possibly make it so that when you score the final basket, the ball timer is negated. Still like the game a lot, really enjoyed the first one and I'm enjoying this one as well

turboNuke
turboNuke 개발자

Ah good point, I'll definitely fix that. Thanks!

charredmonkeys avatar

charredmonkeys

Apr. 14, 2012

97
12

Also just wanted to mention how much an improvement the scoring is compared to the first. Finishing with the least amount of passes is a lot more fun than finishing it in the shortest time

turboNuke
turboNuke 개발자

Agreed. We tried, in the first one, to stop there being any notion of 'failure' - which to be fair, a lot of people liked. But this is better! :)

Precarious avatar

Precarious

Apr. 14, 2012

87
15

First off, the medal-scoring system is definitely improved. The target scores seem a little off, though. As Bob said, the gold scores in levels 5, 7, and 8 seem impossible to reach. Conversely, I've finished level 28 (Lift and separate) in 5 shots, when the gold medal score is 12--without doing anything particularly unusual or creative.

turboNuke
turboNuke 개발자

Ah thanks for pointing that one out for us.

Bob10110 avatar

Bob10110

Apr. 14, 2012

97
20

I'm finding a few gold medals seemingly impossible to attain as of right now; namely levels 5, 7, and 8 (Dog Collar, Shaft, and Wombling Free). Any chance this can be looked into?

turboNuke
turboNuke 개발자

Wow, those are totally wrong, aren't they! Yep, these are fixed now. (I'll put a new version up here later in the week)

uberpenguin avatar

uberpenguin

Apr. 24, 2012

60
14

Well done, as with really all turbonuke/robotjam/longanimals collaborations. At first I was kinda 'meh' about the pass counter vs. the timer, esp. since I kind of liked having the option of hitting the refs or not, but as I played through this I got used to it. About the only thing that bothered me with it is that it meant that it would cost me more if one of my players grabbed a ball out of the air when I didn't want them to. In the last game I would then just go 'damn' and turn around and throw the ball again, but in this one I would pretty much have to restart (I always aim for gold, of course. I'm an underachiever in most facets of my life, so I figure this way I can at least trick a part of my brain into thinking I've accomplished something. The various parts of my brain aren't on speaking terms I guess =\). Otherwise I liked it. I kind of liked the soccer one and the zombooka series a bit better, but they're all good.