Ram Time!
by wiesi
Ram Time!
Ram Time!의 태그
설명
속임수, 금지된 사랑, 고대 전설이 펼쳐지는 흥미진진한 드라마를 직접 경험하세요! 고대부터 네 눈 달린 염소가 보석을 가져오라 명했고, 세 명의 용사가 20세의 현명한 마법사를 따라 전통의 부름을 받았습니다. 두 명은 마법사와 혼인으로 맺어진 사촌이며, 또 한 명은 어머니 쪽으로 3대째 내려오는 왕의 친척입니다. 그들은 새로운 길을 개척하고, 예전처럼 남성성을 증명하며, 탑마다 남성의 상징을 세우고, 모두 무너뜨려 왕국을 하나로 통합하려 합니다. 앞으로 나아가 악의 그림자를 몰아내고, 신이 점지한 땅을 정화해 생명의 보석을 얻고 기사도와 후손을 이어가세요.
플레이 방법
화살표로 이동, 스페이스바로 마법 사용. 음식을 모아 체력을 회복하세요.
댓글
Sylvan
Jun. 26, 2014
Nice start, now add upgrades, missions, give it some more depth and playtime.
Sylvan
Jun. 26, 2014
ideas for upgrades: bigger better ram, more peons carrying, improved wizard... you could start with a single guy with a stick and end up with an all-crushing, steampowered walking fortress.
PorcoMau
Jun. 26, 2014
Funny game, but maybe when respawning we should keep the lvl we were at.
bc057
Jul. 01, 2014
It is a fun game, but surviving is too random that it is very hard to find food sources to sustain.
kurei13
Jul. 01, 2014
The ingame music really reminds me of Metroid. Otherwise I`m not too impressed. It`s way too luckbased to take any skill and record hunting only makes sense if things are fair to a player. This would be excusable if there were more depth and skills to adapt before starting play (like taking a fixed amount of skills before starting to go for different builds). Exchanging Peons for Golem by playing a mana-heavy build that can circumvent the lack of food using its summons. Or a warrior build that could actually kill the krakens for a food source and faster experience gains. An engineer/scholar build that could replace the sorceror shooting with a cannon that doesn`t use mana, but has a cooldown and could repair the ram, but loses double energy from monster encounters. Or just skip all that and make it an upgrade game, where you could buy better rams over time and so on.