The Company of Myself

The Company of Myself

oleh 2DArray
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The Company of Myself

Penarafan:
4.3
Tarikh keluaran: November 27, 2009
Kemas kini terakhir: September 24, 2017
Pembangun: 2DArray

Tag untuk The Company of Myself

Deskripsi

This is a story about a hermit. It features art by Luka Marcetic (c404.net) and music by David Carney (dvgmusic.com).

Cara Bermain

Most keys are explained in-game as they are needed. R resets the current level, and P or Esc pauses the game. Volume controls are in the pause menu.

Kemas Kini Pembangun

Nov 27, 2009 9:56pm

Attention: This game is getting a prequel which will release some time this month. You’ll be playing as Kathryn, and it’ll be called “Fixation.” Keep your eyes open!

FAQ

Apakah itu The Company of Myself?

The Company of Myself ialah permainan platformer teka-teki berasaskan naratif yang dibangunkan oleh 2DArray, di mana pemain mengawal watak bersendirian menavigasi peringkat mencabar.

Bagaimana cara bermain The Company of Myself?

Dalam The Company of Myself, anda menyelesaikan teka-teki platform dengan menggunakan mekanik unik di mana rakaman tindakan anda sebelum ini membantu anda melepasi halangan.

Siapa yang membangunkan The Company of Myself dan di platform mana ia tersedia?

The Company of Myself dibangunkan oleh 2DArray (Eli Piilonen) dan boleh dimainkan di pelayar, terutamanya di laman seperti Kongregate.

Apakah mekanik utama permainan dalam The Company of Myself?

Mekanik utama dalam The Company of Myself melibatkan mencipta pendua diri anda dengan mengulangi pergerakan, membolehkan anda bekerjasama dengan versi masa lalu untuk menyelesaikan teka-teki yang semakin kompleks.

Adakah The Company of Myself mempunyai cerita atau naratif?

Ya, The Company of Myself menampilkan cerita yang reflektif dan emosional yang berkembang semasa anda maju dalam teka-teki platformer.

Komen

0/1000
LincolnOsis avatar

LincolnOsis

May. 07, 2011

4061
168

think that the last level could be kind of a metaphor for his live, I mean you basically have to create thousands of shadows and the all have to fall into the gap so the "real" person can succeed. Its like drop your past so you can go on.

preischadt avatar

preischadt

Oct. 24, 2010

10586
455

Very sad story. I love this kind of games. I think Kongregate should have an area just for games with storys like that.

Bodgybuilder avatar

Bodgybuilder

Jul. 28, 2011

972
38

Kong should have the tag "Meaningful".

LD3H avatar

LD3H

Aug. 02, 2013

1633
68

After I've played the prequel now, this game seems more sad now :(

Ruthole avatar

Ruthole

Apr. 25, 2010

8592
435

If you wait long enough at the "The End" screen a message appears:

"The shrink leaves, and suddenly I don't even have a person to tell my story to anymore."

So he does remember the shrink visiting, even though in the report the shrink says that he doesn't remember any of their prior meetings.... that's so sad :(