Douse
oleh 3ndl3ss
Douse
Tag untuk Douse
Deskripsi
Oh Noes! Someone has installed a water faucet into the aliens realm! Help him battle off those pesky water droplets.
I made this game in 3 days for the GiTD #31.
This is my first game written with Stencyl.
Thanx Abigayl!
Cara Bermain
Instructions are listed on Start Screen. Fend off the Water Elements in your Fire fueled spaceship. Don't get hit!
If you get hit by a droplet then you have to start over.
Kemas Kini Pembangun
removed option to shoot in order to try and cut back on lag.
Komen
Bestsshaman
Apr. 09, 2013
I muted the music accidentally and then it wouldn't unmute for a few minutes but when it came back, I found that it was better muted :D anyway 10/10 for the game, hope you make some more!
I finally added some sound to one of my games and the next thing everyone asks for is a MUTE button. :$
Flagonslayer
Apr. 03, 2013
Bizarre in a good way, though there are a few issues that detract from enjoying the game more. Click to shoot instead of auto-fire, no mute for music, and slowing game performance were the first problems I noticed.
A problem seems to be with the ide that music loops tend to lag out already demanding cpu games so the tracks have to be compact and perfectly looped in order not to let it affect the fps and still sound good. I probably have super high mHz to address. Thnx Flagon! Mute button will be added. ^_^
AdeebNafees
Apr. 03, 2013
The game isn't actually bad, but it is definitely not good, either. Listing issues in order of urgency: Game lags later on since the droplets aren't destroyed after leaving the screen. Health bars are useless since you can't kill with your shots. Shots push droplets off and bullet spam negates any difficulty whatsoever. Ship doesn't rotate when firing, and droplets only originate from one spot. Music gets repetitive. Needs a proper menu.
Thnx for the feedback! Yeah, the lag is definitely an issue that I would address in a possible future version or maybe just update this one If I don't have to totally re-work the schematics. The droplets actually are killed on stage exit (tested) and that is one issue that I am trying to pinpoint. I am pretty sure that there is some funk in the speed dynamics. I appreciate the comment to record what needs to be done with the game so that I can come back to it at a later date. Not sure if I will get to the improvements this time around. Appreciated!
CuriousGaming
Apr. 07, 2013
What I learned from this game: if your tap breaks, get in a spaceship and BURN IT WITH FIRE. Congrats on your gitd entry
That is naturally, my immediate reaction to most problems in life. :P
3ndl3ss
Apr. 07, 2013
I think I may remove the shooting element in order to make the game more challenging. That way it will be a simple avoider game. Let me know what you think guys!
removed the shooting option and bullets and cut back on some of the lag. :3