Samsara Room

Samsara Room

oleh Abroy
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Samsara Room

Penarafan:
3.8
Tarikh keluaran: September 05, 2013
Kemas kini terakhir: September 18, 2013
Pembangun: Abroy

Tag untuk Samsara Room

Deskripsi

Dare to enter the most mysterious room escape game ever made?

Cara Bermain

Mouse to play.

FAQ

Soalan Lazim

Apakah itu Samsara Room?
Samsara Room ialah permainan bilik melarikan diri point-and-click yang dibangunkan oleh Rusty Lake di mana pemain menyelesaikan teka-teki untuk melarikan diri dari sebuah bilik misteri.

Bagaimana cara bermain Samsara Room?
Dalam Samsara Room, anda meneroka bilik dengan mengklik objek, mengumpul item, dan menyelesaikan teka-teki untuk membuka kawasan baharu dan maju ke arah melarikan diri.

Siapakah pembangun Samsara Room?
Samsara Room dibangunkan oleh Rusty Lake, studio yang terkenal dengan permainan bilik melarikan diri dan teka-teki mereka.

Apakah ciri utama Samsara Room?
Ciri utama Samsara Room termasuk visual tangan yang beratmosfera, teka-teki interaktif, objek tersembunyi, dan pengalaman bilik melarikan diri yang menarik.

Pada platform manakah saya boleh bermain Samsara Room?
Anda boleh bermain Samsara Room sebagai permainan berasaskan pelayar di laman seperti Kongregate, menjadikannya boleh diakses di PC dan Mac.

Komen

0/1000
Diolki80 avatar

Diolki80

Sep. 23, 2013

1797
21

Adventuring rule #1: Take everything that isn't nailed down

Punisherbr avatar

Punisherbr

Sep. 07, 2013

2071
30

Confess. You tried to use the knife on the fish with the candles around him and perform some kind of dark magic.

beacker1160 avatar

beacker1160

Sep. 10, 2013

2229
40

For those of you who are complaining about the ending...I looked up the meaning of "Samsara" and it makes more sense to me now. Samsara is a concept in some eastern religions: it is the passage of life and of the soul, of reincarnation, dawn and dusk. It's an endless cycle, and the goal of some of these eastern religions is to "break free" of this cycle by achieving "enlightenment." The phone at the beginning said to "search for enlightenment." You reincarnated into creatures over and over until you were able to "escape" the room, which was like breaking free of the cycle. it's a particularly westernized idea to be rewarded with money and stuff at the end of a game, but this game is very eastern in philosophy. See, the goal was not to get cake or rewards for escaping the room. Escaping the room itself, by achieving "enlightenment" (the ultimate state of mind according to those religions) was the goal all on its own.

greg
greg Pembangun

Great summary! The badge name also alludes to this concept.

Cainio101 avatar

Cainio101

Sep. 06, 2013

1715
38

When i saw the circle thing i thought "Why not put the fish in there!"

leon226 avatar

leon226

Sep. 06, 2013

1577
35

When I see a fish when I'm locked in a room, I think "Man, I need this" and grab the fish.