Billiard Blitz Hustle
oleh Andromedus
Billiard Blitz Hustle
Tag untuk Billiard Blitz Hustle
Deskripsi
Uji kemahiran biliard anda dalam misi mengubah $100 menjadi sejuta. Lawan 21 lawan berbeza, setiap satu dengan watak dan kemahiran tersendiri. Main untuk wang, sertai kejohanan, dan kumpul trofi. Semoga anda seronok bermain! Beberapa pepijat telah dibaiki, termasuk yang menyebabkan komputer fikir anda melakukan foul setiap kali!
Cara Bermain
Sebaik sahaja di ruang istirahat pemain, anda boleh klik ikon di bawah untuk pilih pilihan berbeza. Saya cadangkan anda mulakan dengan memilih nama dan avatar dalam profil anda, dan semak emel anda. Anda boleh berlatih sendiri atau terus bermain untuk wang (palsu). Dalam permainan, kawalan sangat mudah, hanya sasarkan menggunakan tetikus, klik dan tarik ke belakang mengikut arah kayu untuk tetapkan kuasa, dan lepaskan untuk menembak. Semasa butang tetikus ditekan, anda juga boleh guna kekunci anak panah untuk laraskan sasaran.
FAQ
Apakah itu Billiard Blitz Hustle?
Billiard Blitz Hustle ialah permainan simulasi pool yang dibangunkan oleh Andromedus di mana pemain menentang lawan AI dalam siri perlawanan biliard yang semakin mencabar.
Bagaimana cara bermain Billiard Blitz Hustle?
Dalam Billiard Blitz Hustle, anda mengawal batang isyarat dengan tetikus untuk membidik dan menetapkan kuasa, cuba memasukkan bola dan mengalahkan pencabar AI dalam permainan pool satu lawan satu.
Apakah jenis kemajuan dalam Billiard Blitz Hustle?
Billiard Blitz Hustle mempunyai sistem kemajuan di mana anda membuka lawan yang lebih sukar dan meja pool baharu apabila anda memenangi perlawanan dan membuktikan kemahiran anda.
Adakah terdapat batang isyarat khas atau naik taraf dalam Billiard Blitz Hustle?
Ya, Billiard Blitz Hustle membolehkan anda membuka dan menggunakan batang isyarat khas dengan pelbagai reka bentuk apabila anda maju dalam permainan.
Bolehkah anda bermain Billiard Blitz Hustle di pelbagai platform?
Billiard Blitz Hustle direka sebagai permainan berasaskan pelayar dan dimainkan secara atas talian, terutamanya boleh diakses melalui platform web seperti Kongregate.
Komen
SteveC59
Jun. 04, 2013
Millionaire trophy not working
lugito
Apr. 26, 2013
As I said AI can be poor at cue placement, but at higher levels this does not matter because they keep potting impossible balls.
Defensive shots are a waste of time!
As in real pool rotation games, you should neutralize the advantage of breaking. At higher levels, in a single game, who breaks wins.
lugito
Apr. 25, 2013
I wouldn't say that lower level AI is too difficult.
As in all pool simulation I played, the AI is quite good at potting balls but very poor at cue positioning and planning ahead.
I like the club-fake MMOPPG setting you added to on your already good pool games. Only thing I'd like is customizable mouse sensitivity, though that can be worked around by using arrows keys.
chmaos
Apr. 17, 2013
Opponent aiming at stripes. Me ... aiming at nothing and no matter what I hit in it's his turn again.
Darn it - I thought I'd fixed that bug. Looks like I didn't after all. Looking into it. <update> Fixed. Thanks for spotting.
Totentag
Apr. 17, 2013
The AI feels like it's a bit too good for its rating. On my second game, I played one with a rating of roughly 2.5, and had the table cleared of all but two solids, when I had to give the table up because I didn't have a shot available. So I placed his first shot where I thought it was least usable, and he proceeded to clear it on me. Not a single missed shot, not even a piss shot. He played flawlessly. And it cost me 1/3 of my wallet. If this wasn't an issue, I happily would have rated this five stars, because up to that experience it all felt really well put together. But this issue is quite glaring, and is earning it a mere three stars from me. I've also run into multiple, though rare, cases where a certain ball ceases to have physics, and other balls simply roll over them.
All in all, the game could be quite nice, but it will require some patching to be up to par with what a pool player would expect.
Thanks for your feedback. It sounds like I might have made the AI a bit on the hard side - it's a tricky thing to get right for everybody. As happens in real pool though, if you clear most of your balls first before your opponent gets a turn, it actually makes the table a lot easier for them. I will look into the physics issue. <update> multiple bugs fixed. :)