Kingdoms: Nobility

Kingdoms: Nobility

oleh BlueOmega
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Kingdoms: Nobility

Penarafan:
3.6
Tarikh keluaran: December 17, 2009
Kemas kini terakhir: January 01, 2010
Pembangun: BlueOmega

Tag untuk Kingdoms: Nobility

Deskripsi

Kingdoms: Nobility ialah permainan membina bandar / pengurusan ekonomi yang mendalam dan imersif. Bina lebih daripada 30 bangunan dan lihat penduduk bandar anda bekerja di bandar zaman pertengahan anda. Main dalam kempen 5 bahagian atau dalam mod 'main bebas' di mana anda boleh menghantar skor bandar anda pada selang masa tertentu.

FAQ

Soalan Lazim (FAQ)

Apakah itu Kingdoms Nobility?
Kingdoms Nobility ialah permainan idle dan inkremental berasaskan pelayar yang dibangunkan oleh BlueOmega di mana anda membina dan mengembangkan kerajaan zaman pertengahan anda sendiri.

Bagaimana cara bermain Kingdoms Nobility?
Dalam Kingdoms Nobility, anda mengumpul sumber, membina bangunan, dan menaik taraf kerajaan anda untuk meningkatkan kekayaan dan kuasa dari semasa ke semasa.

Apakah sistem perkembangan dalam Kingdoms Nobility?
Kingdoms Nobility menawarkan perkembangan melalui pengumpulan sumber, naik taraf bangunan, dan pengembangan kerajaan zaman pertengahan anda.

Adakah Kingdoms Nobility menawarkan kemajuan luar talian?
Ya, Kingdoms Nobility ialah permainan idle yang menyokong kemajuan luar talian, membolehkan kerajaan anda terus menjana sumber walaupun anda tidak bermain.

Di platform manakah anda boleh main Kingdoms Nobility?
Anda boleh main Kingdoms Nobility secara percuma di pelayar web, terutamanya di platform seperti Kongregate.

Kemas Kini Pembangun

Nov 25, 2009 10:15am

New version now uploaded with the following bug fixes:

- Upper class houses when saved and reloaded now come back as they should do.

- Stone selling bug now fixed.

- Upper class houses now fixed so they can be upgraded to their fullest.

- Scrolling with keyboard no longer deselects the currently selected building.

- Warehouses when saved and reloaded no longer come back as Town Halls

Komen

0/1000
Skullfighter avatar

Skullfighter

Apr. 29, 2011

115
2

Sometimes, the people in this game are dumb. Ex. Person: Theres no fire office nearby! THERES A FIRE OFFICE RIGHT NEXT TO YOU!

Scootter46 avatar

Scootter46

Sep. 20, 2011

56
1

Small tents to evolve: Fire office and get a farm and bakery. Middle Class house: Get a blacksmith, fire office and 2-3 kinds of food (Bread, wheat, meat or fish). Upper Class house- Blacksmith, carpenter, and a fire office, 3-4 kinds of food and make ALL classes to be employed at a good rate.

Onwijs avatar

Onwijs

May. 28, 2011

103
3

Seems like a nice game, but the interface is very user unfriendly and it often seems like things don't work at all.

mikesully52 avatar

mikesully52

Aug. 24, 2010

170
9

The tutorial needs more work, perhaps split up into sections. I understood all about resources but wasn't sure about civic and entertainment (effectiveness and such). I still haven't been able to tell if having 1 quarry on 4 stones or 2 quarries on 4 stones is more effective.

Also, even though this is a building type game, a little warfare would make a challenge (perhaps a separate mode). A few more challenges would be things like crime, where theres good (churches/monasteries) there's always evil (jails/courthouses).

As for controls having the ability to scroll the map is always good, that and quick select buttons.

Graphics wise I only had 2 problems the scroll was a little choppy and the buildings themselves really had no activity (farms didnt grow food etc.). Other than that I love the old-school look.

I rate this 4/5. Although it would be hard work (new systems and all that fun) this game could be a 5/5. Thank you for a few hours of fun.

mrjohnmarchughes avatar

mrjohnmarchughes

Jan. 19, 2014

12
0

I think I'd enjoy playing this game, but the interface won't let me.