The Space Game: Missions

The Space Game: Missions

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The Space Game: Missions

Penarafan:
4.1
Tarikh keluaran: July 21, 2009
Kemas kini terakhir: June 13, 2012

Tag untuk The Space Game: Missions

Deskripsi

Sambungan kepada 'The Space Game' dengan 21 misi baharu dan 4 tahap kesukaran. Baiki stesen angkasa, pertahan kapal lompat, lombong asteroid mega dan musnahkan kapal musuh super baharu dalam permainan penuh aksi ini.

Cara Bermain

** Lengkapkan tahap tutorial ** Cukup jelas :)

FAQ

Apakah itu The Space Game: Missions?

The Space Game: Missions ialah permainan strategi masa nyata dan pertahanan menara yang berlatarkan angkasa, dibangunkan oleh Casual Collective.

Bagaimana cara bermain The Space Game: Missions?

Dalam The Space Game: Missions, anda membina dan mengurus struktur perlombongan serta pertahanan di medan asteroid untuk menuai sumber sambil mempertahankan diri daripada gelombang kapal musuh.

Apakah jenis misi yang tersedia dalam The Space Game: Missions?

Permainan ini menampilkan pelbagai misi dengan objektif berbeza, termasuk melombong sejumlah kristal, bertahan daripada serangan musuh, dan melindungi konvoi.

Adakah The Space Game: Missions mempunyai sistem kemajuan atau naik taraf?

Ya, pemain memperoleh sumber semasa misi yang boleh digunakan untuk membina dan menaik taraf struktur seperti laser, menara peluru berpandu, dan stesen perlombongan.

Adakah The Space Game: Missions pemain tunggal atau berbilang pemain?

The Space Game: Missions ialah permainan pemain tunggal yang memfokuskan pada menyelesaikan siri misi strategik angkasa menentang musuh AI.

Komen

0/1000
naniris avatar

naniris

Mar. 02, 2011

2571
68

I'm trying to figure out the motives of the pirates. They're not stealing anything, yet they risk their lives to just blow up some mining equipment. I honestly think they're more like extremist environmentalist. Like PETA but for asteroids.

PoolBoy87 avatar

PoolBoy87

Nov. 08, 2010

1721
63

Man...this is a pretty sweet game...but it's missing one highly annoying thing...TARGETING!

It's kinda super irritating to watch a swarm of missiles go towards a group of yellow ringers instead of motherships. Would have been nice if you could tell a weapon or groups of weapons to target a specific wave.

BEARUK avatar

BEARUK

Nov. 04, 2011

664
29

In the 'super mothership' missions I have a slightly different approach. I build lots of energy relays in front of my base. The super mothership spends it's time destroying the energy relays instead of targeting 'useful' base units, giving your weapons time to attack the ship.

Orakio avatar

Orakio

Sep. 25, 2010

1023
47

So I've been messing around and replaying the game to get all reds again after losing my save. And I've found that it's really quite possible to just build a stationary base and beat the final mission. No tricks, no fancy designs, no hectic rebuilding, no long drawn-out plans. Just a well balanced base that you can sit back and watch as it owns.

You need a dozen or so fully upgraded missiles (to destroy the super ships), around 6-10 fully upgraded pulsers (to destroy enemy fighters as well as super ship missiles), 6-10 upgraded solar stations and a couple upgraded energy stores so your pulsers don't stop firing. Keep a solar station or pulser at the front as they have he most health. I had 10 repairers, and that was more than enough to prevent the super ship beam from killing any solar stations or pulsers.

Toward the end you can sell off a little if you need to, for missile funds.

nerad137 avatar

nerad137

Dec. 23, 2011

316
17

I agree with all the comments that this needs a target priority function.