Boost Ball in the Land of Floating Platforms - Demo

Boost Ball in the Land of Floating Platforms - Demo

oleh Dallenad
Tandakan Permainan
Loading ad...

Boost Ball in the Land of Floating Platforms - Demo

Penarafan:
2.5
Tarikh keluaran: March 21, 2009
Kemas kini terakhir: March 21, 2009
Pembangun: Dallenad

Tag untuk Boost Ball in the Land of Floating Platforms - Demo

Deskripsi

A little game I’m making about collecting items and jumping platforms. It’s still in progress, so there’s only 1 stage available for now. In this game you control a ball that can climb walls for brief moments or roll at high speeds to jump off of ramps. The first level is threat-free, so the main goal is to collect all the icons.

Cara Bermain

Arrows to move, S to boost, Up Arrow to climb walls (and D to wall jump while climbing), Space Bar to pause

Kemas Kini Pembangun

Mar 21, 2009 10:40pm

Changed the background for better performance.

Komen

0/1000
triotip avatar

triotip

Mar. 22, 2009

0
0

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa IT WONT WORK ;(

triotip avatar

triotip

Mar. 22, 2009

0
0

ssssssssoooooooooo..................... IT WAS OK

Dallenad avatar

Dallenad

Mar. 22, 2009

0
0

It runs fine on my PC...Are you using the latest Flash plugin?
Anyway, I'll check if I can find a way to make it eat up less CPU...

kristus avatar

kristus

Mar. 22, 2009

0
0

laggy...

Deathgeese avatar

Deathgeese

Mar. 22, 2009

0
0

I like this. I enjoyed just rolling the ball around and trying to hit the biggest jumps I could. You also did a good job of adding variety by adding the boost and wall climbing feature. I really enjoy the game and look forward to seeing the final version with appropriately scaling difficult for levels.