Pixel Defender
oleh DanElectro
Pixel Defender
Tag untuk Pixel Defender
Deskripsi
Permainan pertahanan menara dengan kombo! Letakkan menara seperti kepingan teka-teki dan dapatkan keupayaan baharu yang menarik.
Cara Bermain
Kekunci panas: 1-6 untuk letak menara, S untuk jual dan U untuk naik taraf menara terpilih, Esc untuk batal. Buat kombo dengan letakkan menara bersebelahan. Semua kombo ada menara "Utama" (yang pertama disenaraikan dalam kombo). Semua menara lain dalam kombo mesti bersentuhan dengan menara utama dan semua menara mesti dinaik taraf sepenuhnya. Dinding paling luar menara tidak dikira untuk pautan. Contoh: jika anda lukis segi empat di sekeliling menara, untuk pastikan menara lain berhubung, ia mesti sentuh menara di dalam segi empat itu.
Kemas Kini Pembangun
Added sandbox mode. Start at wave 50 with lots of cash and you canโt lose! Now you can test combos and layouts at your leisure.
Komen
SupMaCracka
Jan. 18, 2014
great game... innovative combo system, challenging... would be nice to have some stats on the towers to see which ones are worth using
DanElectro
Dec. 11, 2013
I uploaded a new version. I think "Ghost towers" should be fixed, if you get one please send me a screen shot (It's hard to track down edge cases). Also a few lag fixes so it should be at least a bit better at the higher levels. And a few balance tweaks, nothing major.
Adonalsium
Dec. 11, 2013
I have a few questions regarding the special effects. 1: Is poison damage dealt as a percentage of the enemy health? 2: Do the laser burst and shrapnel projectiles deal the same damage at the tower that produced them, or is it static? 3: Do explosive effects deal more damage to larger targets or strike multiple targets if in range?
Thanks
Poison does scale with health (to a minor degree), this keeps it from being completely useless in the later levels. Burst and Shrapnel are the same damage as the tower. Explosions are static damage, and hit everything in range.
GSarahC
Dec. 09, 2013
Is it possible to skip the early-game chattiness once it becomes more distracting than entertaining?
I'll see what I can do.
Karakikoukalas
Dec. 17, 2013
Nice game, but a bit frustrating to have to spend so much time on easy lvls and getting pawned once it gets harder