Rune

Rune

oleh DimitryM
Tandakan Permainan
Loading ad...

Rune

Penarafan:
2.4
Tarikh keluaran: January 26, 2012
Kemas kini terakhir: February 03, 2012
Pembangun: DimitryM

Tag untuk Rune

Deskripsi

Rune is a simple puzzle game. The main goal is to find the right slots for your runes. When you push a rune, the whole column gets moved. But moving runes works only in vertical or horizontal directions.
If you find a puzzle unsolvable, just relax and start it over.

Cara Bermain

use mouse to drag runes right left up and down.
Hold on solution button to see right rune order.

Kemas Kini Pembangun

Jan 26, 2012 10:34am

Version 1.2
Bug with mute and win sound fix
NEW
- “Solution” button is replaced by button “Hint”
No need to hold “hint” button from now.
Touch button"hint" to see game hint
To hide hint touch any place of the screen.

- A “current level” text label added to game scene. You can see your current level progression right in game.

FAQ

Apakah itu Rune?

Rune ialah permainan idle incremental yang dibangunkan oleh DimitryM di mana anda mengumpul sumber dan mencipta rune ajaib untuk kemajuan.

Bagaimana cara bermain Rune?

Dalam Rune, anda mengumpul pelbagai sumber unsur, menggabungkannya untuk mencipta rune, dan mengautomasikan pengeluaran untuk maju lebih jauh dalam permainan idle.

Apakah sistem perkembangan utama dalam Rune?

Rune menggunakan sistem penciptaan dan naik taraf di mana anda membuka kunci dan meningkatkan pelbagai rune, meningkatkan penjanaan sumber dan automasi dari masa ke masa.

Adakah terdapat ciri automasi dalam Rune?

Ya, Rune mempunyai mekanik automasi yang membolehkan proses penciptaan rune dan pengumpulan sumber tertentu berjalan tanpa input pemain secara berterusan, seperti tipikal permainan idle.

Di platform manakah anda boleh bermain Rune?

Rune boleh dimainkan secara percuma dalam talian melalui platform web Kongregate.

Komen

0/1000
Gameaholic avatar

Gameaholic

Jan. 26, 2012

4
0

Also, I see no logic to this game whatsoever. It seems to be entirely based on trial and error.

Qube84 avatar

Qube84

Jan. 26, 2012

3
1

Since it is really hard to remember the runes underneath the tiles, maybe you could turn the solution button into a switch that makes the tiles see-through. In my opinion, finding out the right spot for the runes and remembering them is not the fun part about the game but finding out how to slide the tiles with the least possible moves. Otherwise pretty good game.

DimitryM
DimitryM Pembangun

I tried that. Looks not well( But I understand this problem and will think how to make solution showing in the best way. As game was designed originally for iphone where you dont have a lot of space Im finding this solution button as optimal. PS anyway, tnx for feedback!;-) Do my best to make game better if its worth it

Gameaholic avatar

Gameaholic

Jan. 26, 2012

0
0

The sfx should also muted when you click the mute button.