Giant Walking Eye
oleh DirtyCoffee
Giant Walking Eye
Tag untuk Giant Walking Eye
Deskripsi
Serang Bumi. Naik taraf walker anda. Musnahkan manusia. Giant Walking Eye ialah permainan larian jarak jauh yang meletakkan anda dalam robot mata asing, melangkah melalui 25 bandar utama dunia. Gunakan laser dan peluru berpandu anda untuk menangkis serangan manusia yang lemah sambil cakar anda menuai daging mereka untuk kebaikan spesies asing. Semakin laju anda, anda akan memperoleh perisai berkuasa, melindungi anda daripada kereta kebal, bazooka, dan helikopter.
Cara Bermain
Pilih bandar untuk diserang. Setiap bandar ada matlamatโmusnahkan kereta kebal atau helikopter, kumpul manusia, atau capai jarak tertentu. Bunuh askar bazooka dan kereta kebal dengan laser anda. Tuai manusia lain dengan membiarkan mereka lalu di bawah walker anda. Daging mereka akan menjadi wang untuk naik taraf. Jika anda terkena ketika kelajuan melebihi 30 m/s, perisai akan menyerap hentakan. Di bawah 30, anda akan mati. Letupan Mothership boleh membantu anda bertahan daripada serangan paling dahsyat di Bumi! V untuk menembak laser. C untuk menembak peluru berpandu (bila dibuka kunci). Kekunci anak panah Atas/Bawah untuk menghalakan peluru berpandu (bila dibuka kunci). Bar Ruang untuk menembak letupan Mothership (bila dibuka kunci). P untuk jeda permainan.
Kemas Kini Pembangun
v 1.04 โ Added Upgrade button to Score Screen.
Komen
Evergod41
Mar. 12, 2012
Several suggestions: 1) The laser crystal upgrade is completely useless and simply takes up space, which I can guess was it's sole intent, I'd much like to see it usable. 2) In the early levels there isn't any real eye-catching component to the humans that can actually do anything, sure there's the kinda large grey block they carry, but several times (when I was actually paying attention) I've been hit by something I thought was just another mg wielding rabble-rouser. 3) The rate of 'flesh' gain seems much too low to me, though that's something that would take many testing and testers to do. And 4) That transition sequence, with the eye, is that really necessary? sure it kinda lends to the name, but they aren't actually in the game... it just takes too long to go from the, two, screens of the menu that regular players will actually look at.
kaiwoklaw
Mar. 12, 2012
Doesn't it seem like the missiles need some kind of aiming indicator? I always miss if I have to manually aim at a helicopter.
kaiwoklaw
Mar. 12, 2012
I would like to be able to go to upgrade screen from city end screen.
Done.
AArdias
Mar. 12, 2012
good but need weapon fire by mouse
CRAZYOWL
Mar. 12, 2012
I felt that this could have real potential........ a little more control available to the 'thing' . More control over the laser would be a great start. Good.