The Immigration Bureau
oleh Edylon
The Immigration Bureau
Tag untuk The Immigration Bureau
Deskripsi
You are a police officer in a small European mining town. One day, on an ordinary morning, you receive mysterious phone call from an organization claiming to possess some strange information:
"Those around you are not real."
What do they mean? Are they telling the truth? If so, then who, or what, are they? Using your skills observation and deduction, you must talk to and interrogate those around town to discover who's telling the truth and who's lying. To discover the answers to the sudden and alarming surge in immigration to a remote mining village, you must reveal everyone's secrets. But, who is The Immigration Bureau? And what are they doing? In this mystery, just who is who?
Cara Bermain
The mouse is used for everything in game. Click on people to talk to them. The button on the top right mutes/unmutes the sound.
Using the notepad:
In game, the notepad is your main means of interacting with people. Use it to talk, and to write down questions and responses. Simply click on a response to ask questions and advance the dialog.
All available responses will be written on your notepad. Responses will disappear after they are clicked or at the end of a dialog.
When you find a question you want to keep, simply click on the small checkbox to its right to save it. Saved questions will remain on your notepad until unchecked.
Talk to people and ask questions to discover whose real and whose not, then use your phone to call it in.
Komen
Slayzer
Dec. 21, 2013
Would really like some sort of 'next level' meter... no idea if I was just on an endless stage, or bad calls increase requirements, or what, but it was going on forever.
bitingback
Jan. 17, 2014
Also, if I've already spoken to someone, I sort of wish it would remember/mark them for me.
meownomnom
Dec. 20, 2013
I love the awkward little laugh they do when catching one of them.
jennifer626
Dec. 20, 2013
Having trouble "calling in" the first person plus moving to the next screen. Not sure if it's a bug or I'm missing something key.