Lost Outpost
oleh GamingYourWay
Lost Outpost
Tag untuk Lost Outpost
Deskripsi
"Apa yang kamu jadi sekarang, kami pernah jadi; apa yang kami jadi sekarang, kamu akan jadi." Apa yang berlaku kepada Lee dalam "Outpost:Haven" tahun 2011 hanyalah separuh cerita. Berbanding itu, Lee adalah yang bernasib baik. Sepuluh tahap membawa kita ke depan dan ke belakang masa bersama Lee dan Jameson di Haven dan planet di bawah untuk membongkar rahsianya dalam permainan seram bertahan hidup ini. Mod Swarm kembali dengan kedalaman permainan yang lebih hebat. Kali ini, mari kita seimbangkan peluang, dengan lebih banyak senjata dan pelbagai kombinasi perisai, pertempuran benar-benar bermula. Sila ambil perhatian, pilihan pencahayaan specular memerlukan mesin yang berkuasa. Permainan berjalan dalam kualiti rendah secara lalai dan itu adalah tetapan yang disyorkan.
Cara Bermain
WASD / Kekunci Anak Panah. Tetikus untuk membidik / menembak. Q untuk pilih senjata. R untuk isi semula. P untuk jeda / buka PDA. Space untuk lakukan aksi.
Komen
Danimal696
Dec. 03, 2013
Found the secret minigame!!! Armory mission, upper left corner of the map, near the toilets there a room with a big blue screened machine. Its like Mario on LSD, and SHE HATES YOU!
Ha, good work. I remember being in the worst mood when I wrote all that stuff the game flashes up and it came out much darker and nastier than I planned.
CpDavenport
Dec. 04, 2013
I flushed all the toilets. Space flies are as annoying as the regular ones. This game reminds me of Alien Breed. Good game, good history 5/5
Thanks mate. Your user name looks oddly familiar...
Jigabachi88
Dec. 03, 2013
This game is pretty good, be it the overall atmosphere (thx to the graphics), the staging, the story (pretty old, but at least well well copied. ;)) or all the details. The only thing that is REALLY annoying is the movement. Please add a run/sprint-key instead of this acceleration mess...
zzxxzz3
Dec. 02, 2013
Good game. Bug: in the area where you fight the mech, the door locks to trap you in. The first time I played the level, the door closed and locked BEFORE I could get through it, permanently separating me from the boss and forcing a reset.
Argh, that's so annoying, esp. as that's so close to the end of the level. I'm really sorry about that.
stevo994
Dec. 05, 2013
enjoyed the game :) but it would be cool if you could upgrade weapons with more than just attachments and on the swam modes if you could get kill streaks so for example get the mech suit for 60 seconds or something or 300 explosive rounds, plus one more thing to add to swarm mode, every set, on the last wave have a boss round, like a much bigger alien and when you beat it you get perks and stuff, toy around with it, and add the feature Jiqabachi88 added, a sprint key would make swarm mode so fun because you can actually outrun them at point :)
I love the killstreak / reward idea, also the boss one. We were hoping to do more with Swarm, so each level was going to have an actual mission attached to it ( So not just the hard points, but protecting areas, barricades to repair etc. Different for each one so they'd feel like real mini-games ) and we were going to have perks unlocked for completing a set on each one, but we just ran out of time unfortunately.