House Blown Up
oleh Intregra
House Blown Up
Tag untuk House Blown Up
Deskripsi
Kejaran ruang bullet hell untuk mendapatkan perabot anda! KEMASKINI 18.7.2016: - tambah paparan nyawa (boleh sembunyi/tunjuk dengan tekan L). Ambil kenderaan angkasa kecil anda, hadapi perabot radioaktif yang anda cipta dan dapatkan rumah anda! Bermain dengan bahan kimia radioaktif memang berbahaya. Dan tempat terbaik untuk bermain dengannya ialah rumah sendiri?! Kemalangan berlaku dan satu telah berlaku kepada ANDA. Campuran ramuan radioaktif anda menyebabkan rumah anda meletup di langit. Di angkasa sebenarnya. Amaran! Mungkin lag di firefox atas sebab tidak diketahui.
Cara Bermain
Tetikus/Anak panah - Gerakkan kapal. P - Jeda/Sambung. L - Tunjuk/Sembunyi Nyawa. Setiap kali kapal anda terkena peluru musuh atau musuh, anda kehilangan satu nyawa dan menghasilkan aftershock. Aftershock membuat kapal anda menembak peluru kecil ke semua arah dan menjadi lebih kuat apabila anda naik taraf Invul time. Amaran! Melanggar bos akan menyebabkan anda kehilangan semua nyawa. . Naik Taraf. Serangan. - setiap peluru ke depan menyebabkan kerosakan ini kepada musuh. Tembakan per saat. - jumlah tembakan kapal anda setiap saat. Peluru. - jumlah peluru setiap tembakan. Kelajuan kapal - kapal anda bergerak sejauh ini setiap saat. Invul time. - berapa saat kapal anda kebal selepas terkena. - lebih tinggi naik taraf, lebih besar aftershock. Nyawa. - tentukan berapa kali anda boleh terkena sebelum kalah. - warna kapal menunjukkan nyawa anda
Komen
zabijaq
Jul. 20, 2016
OK, I understand you are just starting and you're doing stuff in Phaser framework but my criticism is of gameplay.
Go play few bullet hell games. The thrills comes from barely avoiding bullets. Not from shooting thousands of static boxes or few which shoot.
Background (and stars in your case) should not interfere with gameplay.
Other huge problem are those monsters comming from behind, to kill them fast and not lose focus on rest of foes in front of you, you need to go right to bottom of screen ..... which makes mouse miss the game screen and halt the ship movement.
As a starting point, not bad ... but also, not good enough to be entertaining.
PLEASE go check Boss slayer, Bug slayer, Pixelvader, these are dead simple top down bullet hell games ...... but brilliant.
Thank you for your opinion. I will check these for sure and if I make sequel (I hope someday I will) there will be definitely more complex enemies and something else to flavour the gameplay. For my future games I will also do a little research of similar successful games before releasing my game and try to improve them. I really appreciate your feedback.
Azraekan
Jul. 23, 2016
I absolutely love the soundtrack for this game!!! Keep up the good work!!
Fuzzyfsh
Jul. 16, 2016
well it was nice, a life counter on screen would be nice and no lv20 boss?
Thank you for letting me know in the comments. The bug when level 20 was skipped has been fixed. About the lives. You can see how many lives you have by the color of your ship. I wanted to display as little elements on game page as possible.
dgtdgt
Aug. 07, 2016
The tags are misleading. This is more of an enemy hell than a bullet hell.
Fuzzyfsh
Jul. 17, 2016
ok thanks, too bad i'm color blind, but it's your game
Thanks for your feedback. Lives have been added on screen and can be shown/hidden by pressing L.