Beasts Battle

Beasts Battle

oleh J0xFlasher
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Beasts Battle

Penarafan:
3.5
Tarikh keluaran: June 04, 2014
Kemas kini terakhir: March 23, 2016
Pembangun: J0xFlasher

Tag untuk Beasts Battle

Deskripsi

Terjun ke dunia yang mendebarkan. Pertempuran berasaskan giliran dalam semangat "Heroes of might and magic". Dua kempen dengan jalan cerita unik. Pelbagai unit, sihir, kemahiran dan bos yang menarik.

Cara Bermain

Diterangkan dalam permainan

FAQ

Soalan Lazim

Apakah itu Beasts Battle?
Beasts Battle ialah permainan strategi berasaskan giliran yang dibangunkan oleh J0xFlasher di mana pemain mengarahkan tentera fantasi dalam pertempuran taktikal.

Bagaimana cara bermain Beasts Battle?
Dalam Beasts Battle, anda memimpin pasukan anda merentasi peta strategik, bertempur dengan musuh secara giliran dan menawan wilayah sepanjang perjalanan.

Apakah sistem kemajuan dalam Beasts Battle?
Permainan ini mempunyai sistem kemajuan di mana anda memperbaiki tentera dengan menaik taraf unit, merekrut makhluk baharu, dan memperoleh emas daripada kemenangan.

Apakah ciri utama Beasts Battle?
Beasts Battle menawarkan suasana fantasi dengan pertempuran taktikal, naik taraf unit, pelbagai jenis kawasan dengan kesan berbeza, dan mod kempen dengan pelbagai jenis musuh.

Bolehkah anda main Beasts Battle secara luar talian atau ia hanya pemain tunggal?
Beasts Battle ialah permainan pemain tunggal yang dimainkan dalam pelayar, dan tidak memerlukan sambungan internet selepas dimuatkan.

Komen

0/1000
skeywhy avatar

skeywhy

Jun. 05, 2014

38
4

I realy like the theme of the game and almost finished the campain already, very entertaining. However I realy struggle giving a good rating for the game, for a couple of reasons: 1. the game feels incomplete e.g. no unit upgrade system and rather small in overall size. 2. the concept of permanent unit loss encourages to redo easier levels over and over again, so its a very "grindy" concept 3. if you build up enough mages (through grinding) the enemy doesnt even get close to you, so the game has an obvious lack of difficulty. Again I did not yet finish it, so my impression might not hold true to the end, however I wish a sequal will add more variaty/strategic elements and get rid of the perma-death/grinding mechanic. Still a 4/5 for me, please continue the great work!

LouisIV66 avatar

LouisIV66

Jul. 07, 2014

11
1

so there are max units per campaign that means I can get back my elephants once I loose them? that's just stupid so if I don't know that I go and play some harder levels losing my units and winning the battle only to not able to replenish my forces? its stupid now I have to go back and delete my save

Balaugh avatar

Balaugh

Jun. 05, 2014

23
5

Why a limit on units for the whole campaign?

J0xFlasher
J0xFlasher Pembangun

For balance

kittemple avatar

kittemple

Jun. 29, 2014

15
3

I'm not sure that the max units for campaign works as intended. I think it's supposed to be max at once but acts as max ever. It's easier to complete as magician because you can kill the enemies with spells before they reach your units (focus on magic upgrades and kill spells). For warrior load up on axe men and replay levels where you can kill the enemy before they reach you.
For buff spells, it would be better they stay the whole battle rather than that round only. Not worth buffing the attack a few points for just one round.

aloe111 avatar

aloe111

Jun. 05, 2014

12
3

will b easier if you cannot pack more than x number of troops in your formation instead of only 100 mages in the whole game, if they die you are screwed. at the 3rd last level. the mages killed 60 of my archers with one strike. wonder what the final boss fight will be like