Neverending Light

Neverending Light

oleh Jiggmin
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Neverending Light

Penarafan:
3.7
Tarikh keluaran: February 10, 2009
Kemas kini terakhir: February 11, 2009
Pembangun: Jiggmin

Tag untuk Neverending Light

Deskripsi

Lawatan berpandu menjadi kacau apabila semua orang dimakan raksasa!

Cara Bermain

Gerakkan dengan kekunci anak panah atau kekunci awsd. Sasarkan dengan tetikus. Tekan enter untuk memaparkan pemilihan babak.

FAQ

Soalan Lazim

Apakah itu Neverending Light?
Neverending Light ialah permainan pengembaraan seram yang dibangunkan oleh Jiggmin di mana anda meneroka persekitaran gelap hanya berbekalkan lampu suluh.

Bagaimana cara bermain Neverending Light?
Dalam Neverending Light, anda mengawal watak anda menggunakan tetikus, menggerakkan kursor untuk mengarahkan lampu suluh dan berinteraksi dengan objek serta petunjuk semasa anda meneroka cerita.

Apakah matlamat utama dalam Neverending Light?
Matlamat utama dalam Neverending Light ialah melarikan diri dari persekitaran bawah tanah yang gelap dan berbahaya dengan menyelesaikan teka-teki dan membongkar cerita semasa anda maju.

Apa yang menjadikan Neverending Light unik dalam kalangan permainan pengembaraan?
Neverending Light menonjol dalam genre pengembaraan seram dengan penceritaan yang beratmosfera, penggunaan kegelapan dan keterlihatan terhad, serta penekanan pada penerokaan berasaskan naratif.

Adakah Neverending Light mempunyai beberapa bab atau episod?
Ya, Neverending Light disusun sebagai permainan pengembaraan episodik dengan beberapa bab yang dirancang, setiap satunya memajukan cerita lebih jauh.

Komen

0/1000
napolj2 avatar

napolj2

Aug. 07, 2010

5119
73

To get all 49 sprite droppings, you first must get all of them in the initial scene before the lights go out. There are 10 of them that you'll just have enough time to collect; if you miss any, they will disappear and you can't get them later (reload the game if this happens). The remaining 39 you can get any time; they are often hidden in corners and near ledges. If you take the left passage from the elevator, there is a small passage downwards, and left of there is a huge circle of them.
Other notes: When in the narrow passage, if you see the jaws closing in around you, shine the flashlight behind you and it will ward off the... thing. When you need a weapon, pickup the claw that is above and to the right of the small monster Anabel killed. To beat the big monster, sneak up behind it and attack its tail a few times. Also, your character is called D, and if you get all 49 sprite turds, you get to learn more about what happens next.
Please (+) this comment to keep it alive.

shinkaide avatar

shinkaide

Nov. 20, 2010

1554
43

I thought for sure I'd die after having, y'know... the first few giant monster spikes stab through my torso. Glad I could still walk fine after it! Seriously, though, can't wait for the next instalments!

Silverdragon12 avatar

Silverdragon12

Nov. 28, 2011

190
4

Wow, I need to get myself the brand of batteries THAT flashlight has!

Milkbot avatar

Milkbot

Dec. 09, 2010

1608
58

Really enjoyed it, and althoguh it seems crazy, no-one seems to have commented on the incredible production values that went into this. FULL voice acting? Fantastic animation? Attention to detail (For example, Anabel writhing slightly as she goes to get up after being knocked down. TOP NOTCH!)

Really liked it, can't wait for part 2

Murloc119 avatar

Murloc119

Apr. 15, 2010

1779
69

"Fooled you there for a second, didn't we? We'll kill him any because... his mom is ugly" lol, those sprites are pretty harsh at times