Steam Pilgrim

Steam Pilgrim

oleh LMAOtheDOOM
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Steam Pilgrim

Penarafan:
3.5
Tarikh keluaran: March 13, 2012
Kemas kini terakhir: March 13, 2012
Pembangun: LMAOtheDOOM

Tag untuk Steam Pilgrim

Deskripsi

Permainan penembak gaya Crimsonland dari pandangan atas yang luar biasa. Mod kempen dan bertahan hidup, kedai senjata, kemahiran, misi malam, petua, pencapaian, papan skor tertinggi. Suatu ketika dahulu di Tanah Larangan. Misi anda adalah untuk menyelamatkan penduduk tempatan daripada makhluk ciptaan Profesor Evildorf. Semoga berjaya dan berhati-hati :-)

Cara Bermain

Gunakan kekunci WSAD untuk bergerak, gunakan tetikus untuk membidik dan menembak. Kumpul bonus, elakkan musuh. Jangan lupa lawati kedai senjata dan cuba mod bertahan hidup. Beli kit sel bahan api untuk akses ke misi baharu. Kongsi keputusan anda ke rangkaian sosial paling popular terus dari permainan. Sertai pertandingan untuk tempat pertama di papan kedudukan berdasarkan tahap pengalaman. Permainan ini menyokong pelbagai bahasa jadi kami boleh menambah pek bahasa tambahan jika diperlukan.

Komen

0/1000
Terde avatar

Terde

Mar. 13, 2012

15
0

Pretty nice game, tho short. Only thing that kept me from compleating it, was that I stubbornly tried to kill it with teslagun... Then I realised that I need go to previous maps and get some cash for that bazooka.

archNME avatar

archNME

Mar. 13, 2012

12
0

Fun short game, good production values.
I wish there were a powerup that let you pickup bonuses from range.

Cogitation avatar

Cogitation

Mar. 15, 2012

8
0

It's an okay game, but has flaws. First, it's not made explicitly clear that certain enemies are completely immune to certain weapons. (...or maybe they're only resistant and not immune? I can't tell.) Second, you need hotkeys for switching weapons; being required to take the mouse off the field to go click a weapon icon is unacceptable. Third, also on the subject of switching weapons, it's not at all clear which weapon is currently selected until the player fires; the icon is insufficient because the weapons look too much alike; you also need text there. 3/5

b0rnevil avatar

b0rnevil

Mar. 30, 2012

7
0

Very cool game in my opinion.
But i think it needs a little more depth.
* Upgradable weapons + more use for money
* Maybe some researches
* Mision types - example: defend the airship while its filling the gas.

Irasfel avatar

Irasfel

Mar. 20, 2012

15
1

Making the boss ONLY damagable by rocket launcher, especially when all the smaller mobs around him are resistant to rocket launcher is just a bone stupid trick. Seriously, stop it. No one likes getting jerked around like that. It's like cheap-hit death auras and screen-filling specials that no one can do anything about - it's bullshit design.