Silver Lining
oleh Lysis
Silver Lining
Tag untuk Silver Lining
Deskripsi
Anda ada 60 saat untuk mengumpul mata sebanyak mungkin. Dapatkan mata dengan membimbing titisan hujan ke bunga. Angin akan menggerakkan titisan ke kiri atau kanan, awan menambah mata setiap titisan. Setiap letakan item akan menambah kos mata, jadi jangan letak terlalu banyak! Jika anda sukar mendapat banyak mata, fikirkan di mana anda letak item dan strategi yang baik. Lihat tutorial sekali lagi mungkin membantu. Mudah untuk dapat beribu-ribu mata di tahap 1 jika anda tahu apa yang anda lakukan. Anda tidak boleh membuang item dari kawasan permainan - anda perlu rancang strategi anda.
Cara Bermain
Gunakan tetikus untuk memilih item di sebelah kanan dan letakkan di kawasan permainan. Ingat bahawa setiap item memerlukan lebih banyak mata! Keluar ada di menu tetikus (klik kanan pada PC). Pilih butang muzik/bisu di halaman utama.
Kemas Kini Pembangun
New version incorporates common requests of quick restart button and free-play mode.
That’s how much I love you guys.
Komen
andrewthegreat90
Dec. 12, 2009
It would be good if you could prepare first.
Also I would like more than 1 minute
Lysis
Dec. 12, 2009
(2nd comment to fit within size limitation)
I'd like to make that a general point actually. If you're a thinking gamer and you'd like a game to improve - rate it up! Once a game has tanked the developer is generally going to be disinclined from updating it - they might as well do something else.
By all means comment that you'll take points away later, but if a game doesn't get a high average to start with, it gets buried; hardly any more plays occur.
I've also noted the other points raised, and will try to incorporate them in future games.
Juquinha
Dec. 09, 2009
Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?
Lysis
Dec. 12, 2009
The reason for there being no setup time is that I made the game for a competition which had a 60-second limit on gameplay. Personally I don't think it's an issue - just build your initial setup downwards, ahead of the rain.
I'm pretty sure on mac you can get the context menu somehow - a keyboard button may also be involved. I concede that an on-screen button would have been possible in this case though.
Random ('auto-generated') maps and a level designer are nice ideas, but there just isn't enough support for the game to make it worthwhile. If the game was highly rated I'd spend more time on it.
Galev
Nov. 30, 2011
Is it even possible to collect 1000 points? Or am I this very stupid?... maybe it's only me