Fast Castle
oleh MaskedPixel
Fast Castle
Tag untuk Fast Castle
Deskripsi
Cari pintu keluar secepat mungkin dalam platformer kopi ringkas ini.
Cara Bermain
Gunakan WAD atau anak panah, elakkan duri sambil melalui titik semak ke penamat secepat mungkin.
Kemas Kini Pembangun
version 1.1:
- Checkpoints are now spaced every 6 seconds of gameplay with the only exception being between the final checkpoint and the finish.
Komen
Domingoe
Apr. 16, 2012
Fascinating.
VideoJames
Apr. 17, 2012
This game is awesome, though it started to get frustrating near the end.
Being able to jump after walking off a platform is so opposite to the ingrained nature of platforming it really threw me.
That said, that ended up being my favourite part. Once I could undo years of conditioning.
3:15.523
Thanks! I am getting enough positive comments that it seems a sequel might be in order with more levels and a better, more gradual learning curve.
Rolpege
Apr. 18, 2012
FINALLY! 03:50.925. I could try to do better, but I'm exhausted! :(
waxxo
Apr. 17, 2012
So I lied when I said I would never play again...
QuantumAlchemist
Apr. 16, 2012
I agree with there being more checkpoints. I think it would be cool if as a dev you could get feedback on where the highest percentage of deaths were happening, and add checkpoints just before or after those places
I may actually be able to figure out a good way to see where deaths occur tonight. That would be interesting to see.