Idle Grindia: Dungeon Quest

Idle Grindia: Dungeon Quest

oleh Moczan
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Idle Grindia: Dungeon Quest

Penarafan:
4.0
Tarikh keluaran: May 31, 2020
Kemas kini terakhir: December 15, 2020
Pembangun: Moczan

Tag untuk Idle Grindia: Dungeon Quest

Deskripsi

Kalahkan musuh, cipta barangan berkuasa dan kumpul haiwan peliharaan dalam permainan Idle RPG epik ini!

Cara Bermain

Gunakan tetikus untuk berinteraksi dengan permainan

Kemas Kini Pembangun

Sep 18, 2024 11:21am

Badges

Badges were added to the game! They will trigger retroactively if you’ve progressed far enough or you can use them to guide your initial playthrough!

If you have an issue with a badge not triggering directly after you complete it, go to Settings and press the manual Save Game button, it will sync your stats with Kongregate server and sort out all missing achievements!

FAQ

Apakah itu Idle Grindia: Dungeon Quest?

Idle Grindia: Dungeon Quest ialah permainan idle RPG dungeon crawler yang dibangunkan oleh Moczan, di mana anda mengawal seorang hero yang bertarung melalui lantai penjara bawah tanah tanpa henti.

Bagaimana cara bermain Idle Grindia: Dungeon Quest?

Dalam Idle Grindia: Dungeon Quest, anda menghantar hero anda untuk melawan gelombang musuh secara automatik, mengumpul loot, menaik taraf peralatan, dan membuka kemahiran hebat untuk maju lebih jauh ke dalam penjara bawah tanah.

Apakah sistem kemajuan dalam Idle Grindia: Dungeon Quest?

Permainan ini mempunyai pelbagai sistem kemajuan, termasuk naik tahap hero anda, naik taraf senjata dan perisai, membuka kemahiran, serta memperoleh emas dan loot daripada penjelajahan penjara bawah tanah.

Adakah Idle Grindia: Dungeon Quest mempunyai kemajuan luar talian?

Ya, Idle Grindia: Dungeon Quest menyokong kemajuan luar talian, jadi hero anda akan terus bertarung dan mengumpul ganjaran walaupun anda tidak bermain secara aktif.

Platform apa yang boleh anda mainkan Idle Grindia: Dungeon Quest?

Idle Grindia: Dungeon Quest boleh dimainkan di pelayar web anda di platform Kongregate.

Komen

0/1000
Buzzkills avatar

Buzzkills

Jun. 02, 2020

699
9

TOOLTIPS. Hovering over buffs and skills should give me info about it.i have no idea what the buffs or debuffs are on enemies or myself.

SpencerDragon avatar

SpencerDragon

Jun. 04, 2020

408
8

It's a solid start, but this type of game needs a lot more information. Right now there's a main page giving base stats, but we need a detailed breakdown of all stats and where they come from. How much total % gold and material are we getting and from what places? What's our first strike chance? How much exp do we have and what do we need in total to level? A lot of the greats in this category have a page dedicated to stat breakdowns and what sources contribute to them, and it is more helpful than one thinks, it helps you know what's working where and how to plan builds to cover weak points.

NoNoseCorallo avatar

NoNoseCorallo

Jul. 04, 2020

33
0

1. As other says, balancing the material gain/needed/resold value would be great
2. Skills has too many page, shrinking how much space each skill take or gave category on passive skill I would be great
3. Adding marker or some kind of notification on upgrade-able or enhance-able recipe would also helpful

jrmcg avatar

jrmcg

May. 09, 2020

359
8

Why is there no Craft2 materials given when you sell back an item? We have to use it to make them, so why not give some back?

Buzzkills avatar

Buzzkills

Jun. 06, 2020

365
11

Silver bars (im assuming since theres no tooltips yet) seem to be the bottleneck for me. Really need to know where materials can be found.