Pixels filling Squares DX

Pixels filling Squares DX

oleh Moczan
Laporkan pepijat
Tandakan Permainan
Loading ad...

Pixels filling Squares DX

Penarafan:
3.9
Tarikh keluaran: August 31, 2017
Kemas kini terakhir: March 14, 2018
Pembangun: Moczan

Tag untuk Pixels filling Squares DX

Deskripsi

Lihat piksel perlahan-lahan memenuhi kotak, edisi mewah

Cara Bermain

Hanya guna tetikus, arahan dalam permainan

Kemas Kini Pembangun

Dec 17, 2017 6:41am

Iโ€™ve uploaded a fix for the loading issues some players had since Friday. There will be a break in content patches for some time now, as Iโ€™m working on a new โ€˜versionโ€™ fixing most problems the game has right now. tl;dr; your save files will be 100% compatible, more info here https://www.patreon.com/posts/future-of-pixels-15886226

FAQ

Apakah itu Pixels Filling Squares DX?

Pixels Filling Squares DX ialah permainan teka-teki yang dibangunkan oleh Moczan di mana anda mengisi grid dengan piksel untuk melengkapkan tahap.

Bagaimana cara bermain Pixels Filling Squares DX?

Dalam Pixels Filling Squares DX, anda menyelesaikan teka-teki dengan meletakkan piksel secara strategik dalam kotak untuk memenuhi bentuk yang digariskan sepenuhnya.

Siapa yang membangunkan Pixels Filling Squares DX?

Pixels Filling Squares DX dicipta oleh Moczan.

Apakah ciri utama Pixels Filling Squares DX?

Permainan ini menampilkan teka-teki grid yang semakin mencabar, gaya visual yang berbeza, dan kawalan intuitif yang memfokuskan kepada pengisian kawasan tertentu dengan piksel.

Di platform manakah anda boleh bermain Pixels Filling Squares DX?

Pixels Filling Squares DX boleh dimainkan dalam talian melalui pelayar web di platform yang menyokong Kongregate.

Komen

0/1000
seihoukei avatar

seihoukei

Dec. 23, 2017

237
3

The game really needs "Buy max" button :

DmasterD avatar

DmasterD

Nov. 03, 2017

248
7

It would be nice too if you have an option to hide all the zoom levels except for the first 4 and the last. So you'd see 1,2,3,4,9 for example.

OneLeggedRhino avatar

OneLeggedRhino

Sep. 15, 2017

572
20

Why progression slows: Every 25 gens you buy, production doubles, and cost increases x32. (Cost doubles every 5 gens.) That's an incredibly steep wall, so grinding isn't an option. That leaves Prestige. Prestige cost doubles every 10 Prestige points, and when upgrades cost 10 or 20 Prestige points, each upgrade costs 2x or 4x what the previous one cost. When an upgrade gives +5 to one Gen, that doesn't make a measurable impact on production, but purchasing that upgrade DOUBLES the cost of the next upgrade. To balance it, think about how much impact you want per upgrade, then make Prestige costs go up in line with that. Example: +25 to a Gen doubles that gen's production, which is +20% overall production, so if all Tier 3 upgrades were in line with that, then a smooth progression would have Prestige cost go up around 30% every 10 points, or about 2.5% per level (down from 7% now). Hope that sparks some ideas, and thanks for a fun minimalist game! (BTW I pitched in on your Patreon.)

Annatar_LoB avatar

Annatar_LoB

Sep. 04, 2017

406
14

I think it'd be awesome to add 'total pixels per second' and 'total generators' counters. Just an idea.

azerazerazer avatar

azerazerazer

Sep. 02, 2017

621
26

You should REALLY increase the offline boost gain, because getting 8 minutes for 9 hours offline isn't enough !