Idle Woodcutting

Idle Woodcutting

oleh NachoMeister
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Idle Woodcutting

Penarafan:
2.9
Tarikh keluaran: September 18, 2014
Kemas kini terakhir: September 19, 2014
Pembangun: NachoMeister

Tag untuk Idle Woodcutting

Deskripsi

Tebang semua pokok! Naik taraf semua berang-berang! Naik taraf semua peningkatan kerosakan klik! Teruskan bermain secara idle, Penebang Kayu!

Cara Bermain

*Idle Woodcutting 1.0.1*. Nota keluaran. * Butang bisu(!). * Butang nyahaktif animasi. * Butang simpan manual. * Penalaan grafik DPC dan DPS. * Statistik. * Penambahbaikan enjin permainan. Maaf atas tetapan semula penuh tetapi ini disebabkan oleh penambahbaikan dan penalaan enjin permainan.

Kemas Kini Pembangun

Oct 18, 2014 12:08am
  • UPDATE **

Iโ€™m incredibly sorry for the lack of updates, due to things that came up in my real life I have not had the time to improve the game. If anyone is actually still enjoying and looking forward to improvements I will certainly work on an update. (I have big things in my mind that could be really great!)

Yours crunchy, NachoMeister.

Komen

0/1000
Aardkat avatar

Aardkat

Sep. 19, 2014

36
4

I'm really liking this, it's a really solid idle/clicker game, but I feel like the layout of the different elements is really haphazard. It feels weird having the most important element (tree) off over in the lower right. I think it would look a little better if the tree was centered in the screen (with the health and money for it underneath centered). Then I'd move the statistics down where the tree currently is. I'd also suggest putting ca$h, DPS, and DPC all in one row, and moving the abilities down underneath the tree. And then put the hover text to the right of the save button. Also it just feels kind of inconsistent having borders around the percent upgrades but not the other upgrades you can buy. You know what... it'd be easier to explain in an image. Something like http://imgur.com/KSXHqcA except you could probably make it nicer looking. But maybe what feels natural to me would seem haphazard to you... I have no idea.

NachoMeister
NachoMeister Pembangun

Thank you so much for your input, I really appreciate the effort you took to create the image. The feedback is really good and I will definitely looking into improving the UI based on your description. Again, thanks a lot.

dansparrow avatar

dansparrow

Sep. 19, 2014

29
4

First thing you could add is different tree graphics :D

ZXD121 avatar

ZXD121

Jun. 10, 2019

3
0

Nice concept, although I have seen to many games of this type. It seriously needs a mute button as the sound affects can get kind of annoying. Especially when Iโ€™m listening to a YouTube video in the background and am forced to turn my volume all the way down or just enough so that way I can hear the video (Faintly). I would like to see an automated factory game (Incremental preferably) where you can just sit around and do nothing rather than this.

Drako_Dragon avatar

Drako_Dragon

Sep. 19, 2014

17
4

Hummm... Someone plays Runescape

Oglush avatar

Oglush

Sep. 18, 2014

35
10

Add a MUTEBUTTON, we have the technology. Hearing that tock tock tock the whole time made me quit the game in less than 5 minutes.

NachoMeister
NachoMeister Pembangun

I'm sorry for the inconvenience, a mute button will be included in the new release. (1.0.1 has been released and the mute button is now included \o/)