Badass McKnight
oleh Notherbear
Badass McKnight
Tag untuk Badass McKnight
Deskripsi
Pertahankan beberapa tingkat istana daripada tentera yang semakin mendekat sebagai seorang kesatria penyangak. Gunakan perangkap, naik taraf dan pertempuran masa nyata untuk melindungi hak anda!
Cara Bermain
kekunci anak panah atau WASD untuk bergerak dan memanjat tangga. Klik tetikus untuk aktifkan perangkap. hotkey 1 untuk aktifkan perangkap lava. hotkey 2 untuk aktifkan perangkap raksasa. Bar Space untuk menyerang
Kemas Kini Pembangun
This is my first ever published flash game, and I will take all constructive critism from the comments in order to improve it.
__ Iโm currently searching for a competent ActionScript 3 programmer to team up with for another project. Please contact me if you are interested. __
**UPDATES:
traps now have bigger clickboxes.
the keys 1 or 2 now set off all traps of that type. ( press 1 to set off all lava traps, or 2 to set off all monster traps).
Removed hidden debug buttons.
**
I will update asap with any fixes people can recommend in the comments below.
I apologise in advance if sponsor logos affect your gameplay experience.
Komen
KevinoDude
Jul. 24, 2011
4/5 because it's just really solid gameplay, then the ending bumped it up to 5/5. Well done.
miezebieze
Jul. 24, 2011
I think the click box of the traps is too small... so small indeed, that it made me quit. ): Perhaps make them killing the next 'villager', that goes by after activating it? And You should be able to jump of ladders.
I increased the clickbox size, but due to the way the game is programmed, I cant easily program a way for the knight to fall from the ladder, as this would require jumping physics, an extra frame for the knight and rebalancing of the waves due to quicker navigation of the floors :( Sorry. although, if the game is well liked, I will most likely make a sequel with these features and much more :3
deathstalker1234
Jul. 24, 2011
the actual code is 13p64m4
Well done! :)
jimfaindel
Jul. 24, 2011
Awesome, unexpected ending. It would be usefull to have a wave counter or something, or something to tell you that the current wave hasn't finished and that you should not lower your guard to get killed by a dragon. Other than that, the game is completely awesome, and it would be even better if it was longer. 5/5.
Notherbear
Jul. 26, 2011
I'm currently searching for a competent ActionScript 3 programmer to team up with for another project. Please contact me if you are interested.