Not Your War

Not Your War

oleh PLyczkowski
Laporkan pepijat
Tandakan Permainan
Loading ad...

Not Your War

Penarafan:
3.7
Tarikh keluaran: March 18, 2011
Kemas kini terakhir: March 21, 2011
Pembangun: PLyczkowski

Tag untuk Not Your War

Deskripsi

Permainan sci-fi di mana anda menerbangkan kapal melalui kawanan musuh di planet yang dilanda perang.

Cara Bermain

WSAD untuk menggerakkan kapal anda, tetikus untuk sasaran dan menembak. Untuk jeda dan matikan bunyi tekan Esc semasa bermain dan gunakan butang bisu. Untuk mereka yang suka membaca dan terganggu dengan plot, ini cerita penuh: http://plyczkowski.autokoncept.pl/wp/?p=2056. Permainan ini agak berat pada CPU, pastikan tidak terlalu banyak tab dibuka semasa bermain. Ia juga berjalan agak laju di Google Chrome.

FAQ

Soalan Lazim

Apakah itu Not Your War?
Not Your War ialah permainan strategi masa nyata yang dibangunkan oleh PLyczkowski, menampilkan peperangan angkasa antara puak serangga dan robotik.

Apakah jenis permainan yang ditawarkan oleh Not Your War?
Not Your War ialah gabungan RTS dan pertahanan pangkalan di mana pemain mengumpul sumber, membina struktur, dan mengarahkan unit untuk melawan gelombang musuh.

Bagaimana kemajuan berfungsi dalam Not Your War?
Dalam Not Your War, pemain maju dengan menaik taraf pangkalan, menguatkan pertahanan, dan membuka unit yang lebih kuat melalui pengurusan sumber dan menewaskan serangan musuh.

Bolehkah anda bermain sebagai puak berbeza dalam Not Your War?
Ya, Not Your War membolehkan pemain memilih untuk mengawal tentera serangga atau robotik, masing-masing dengan kebolehan dan unit unik.

Apakah ciri utama dalam Not Your War?
Not Your War menampilkan permainan strategi masa nyata, pembinaan pangkalan, pengurusan sumber, dan pertempuran berskala besar dalam suasana sains fiksyen.

Kemas Kini Pembangun

Mar 16, 2011 8:39am

Reply to comments: Iโ€™m an artist doing the coding, not the other way round. But Iโ€™m slowly getting the hang of it, so stay tuned :)

The button to go back from options and the unlock screen is in the bottom-left corner.

The game is set to medium quality by default. Setting it to low created a lot of artifacts, and didnโ€™t really affect the performance much (the performance is affected mostly by hit tests and such).

UPDATE: The mute button works now as intended.
UPDATE2:Reverted to the old version due to lag, which means the mute button will not work properly. Will fix soon. Sorry about that.
UPDATE3: Ok, no more lag, and the mute button works properly.

Komen

0/1000
XtremeWabbit13 avatar

XtremeWabbit13

Sep. 28, 2011

43
0

yep, definatly needs a second one made, better, faster, more graphics and stuff

Snowshifter avatar

Snowshifter

Mar. 18, 2011

607
34

Great game, really love the visuals and the ship desaign. Especially like how the enemies appear to slowly break apart. Good pacing, progression is timed well. Could do with a little more variety in the upgrades, possibly different branching trees? At least some kind of choice for the player. Other than that really fun, will be revisiting

icelord646 avatar

icelord646

Mar. 19, 2011

566
33

I don't think anyone's said this yet... Pls add a 'next' button for the intro, i can read the text through like eight times before it changes. Other than that, i really like the fact that (unlike most of these games) you can scroll!

zesway avatar

zesway

Mar. 18, 2011

401
30

i think the skills are fine but if you added upgrades to the skills like damage, fire rate upgrade for anti missle, canons, and swarm missles i think it would be better. the weps could evolve with kills or maybe just upgrade them with points but other than that i give a 4/5 keep up the good work

DragonArcherZ avatar

DragonArcherZ

Mar. 18, 2011

651
60

So, it's a decent game, but not the best. The graphics were awesome like others said, and I loved the fog and city lights below. The upgrade system was just slack though, every few levels you can get a weapon? Meh. Something like a skill tree for every weapon so say every level gave 1 point then you could get all weapons or max out the dmg/firerate etc. for one weapon tree. Would work way better. Music is nice I guess...the repetitive gameplay really puts on the dampen. 3/5, got potential, but a bit rusty right now.