The Plantation - ALPHA RELEASE V0.01

The Plantation - ALPHA RELEASE V0.01

oleh SunHammerStudios
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The Plantation - ALPHA RELEASE V0.01

Penarafan:
2.1
Tarikh keluaran: June 15, 2014
Kemas kini terakhir: June 15, 2014

Tag untuk The Plantation - ALPHA RELEASE V0.01

Deskripsi

This game is currently in Alpha and i will list those who have contributed their animations and models shortly.

As you can tell it is still in Alpha and has no storyline nor does it have any real objective. These have been thought up and designed, but just need to be implemented.

I hope you will give me both positive and negative feedback in the comment section. I would also like to see some suggestions of what you would like to see.

Prologue:
23:00 you awaken from your slumber. Your friends have vanished from your camp, near an old abandoned farmhouse. You suspect it is a mere prank, they are known for their lets say imaginative sense of humour. But as the nigh begins to surround you, you decide to venture out into the grounds of the plantation…

Current Release: Alpha V0.01

Cara Bermain

WASD to move
Space to jump
Shift to run
Mouse to look around

Komen

0/1000
AllHailPotatoGod avatar

AllHailPotatoGod

Jun. 15, 2014

7
0

That Npc you got running around is kinda crazy...

SunHammerStudios avatar

SunHammerStudios

Jun. 15, 2014

3
0

In order to cope with Kongregates 20MB size limit i had to delete alot of models and scripts. Because of this i can't upload any updates, so i will post a link in the comments section when i have finished with version 0.02 of the ALPHA.

bunshort avatar

bunshort

Jun. 15, 2014

2
0

needs description good game though

SunHammerStudios
SunHammerStudios Pembangun

Thanks for the positive feedback! I did include a description with info on future developments and a prologue which gives you a nice backstory. If you can't see it, i'll post it below: ("This game is currently in Alpha and i will list those who have contributed their animations and models shortly. As you can tell it is still in Alpha and has no storyline nor does it have any real objective. These have been thought up and designed, but just need to be implemented. I hope you will give me both positive and negative feedback in the comment section. I would also like to see some suggestions of what you would like to see. Prologue: 23:00 you awaken from your slumber. Your friends have vanished from your camp, near an old abandoned farmhouse. You suspect it is a mere prank, they are known for their lets say imaginative sense of humour. But as the night begins to surround you, you decide to venture out into the grounds of the plantation… Current Release: Alpha V0.01")

SunHammerStudios avatar

SunHammerStudios

Jun. 15, 2014

2
0

He is a little, if you stand still he'll run circles around you. I also experienced a glitch where he threw me 10 feet into the air strangely that wasn't part of his code :O Originally there were two NPCs but Kongregate only allows me to use one.

nosajimiki avatar

nosajimiki

Jun. 16, 2014

1
1

You're collision detection on low-lying objects like tent spikes and the threshold to the house need work. Things you should be able to step over create obstacles. Also, that monster scared the **** out of me the first time I saw it.