Shooter Defense
oleh TheWye01
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Shooter Defense
Tag untuk Shooter Defense
Deskripsi
Pernah terfikir apa yang anda dapat jika gabungkan Shooter, TD dan permainan Fizik? Shooter Defense!! Dalam permainan ini, anda tidak membina menara untuk menembak musuh, anda sebenarnya mengawal Penembak anda untuk menembak musuh seperti dalam permainan penembak! Selain itu, peluru yang ditembak Penembak anda bukan sahaja memberi kerosakan, tetapi juga bertembung dan menolak musuh ke belakang. Semakin kuat peluru mengenai musuh, semakin besar kerosakan yang dilakukan. Sesetengah peluru juga boleh meletup, memberi kerosakan kawasan sambil menolak musuh di kawasan itu!
Cara Bermain
- *WSAD* untuk gerakkan penembak terpilih. - *Klik untuk menembak* (perlu senjata dipasang). - *Kekunci anak panah* atau *Shift + Klik* untuk gerakkan peta. - *F* & *R* untuk tukar mod tembakan tetap & penjejak musuh untuk penembak terpilih. - *Z* & *X* untuk zum masuk & keluar. - *Bar ruang* untuk jeda. - *Ctrl + Klik* untuk pilih penembak secara kotak. - *Q & E* untuk pilih penembak sebelumnya & seterusnya. - *Nombor 1-9* untuk pilih penembak mengikut indeks๏ปฟ
Kemas Kini Pembangun
- Rebalanced repeater, it now fires more damaging bullets but has slower rate of fire
- Made the first map easier to win
- Implemented enemy tracker mode which made shooters aim closest enemies when active
Komen
Lion_123
Aug. 13, 2011
best main menu evar :D
stinky472
Aug. 13, 2011
Damn it gets really laggy with a lot of repeaters. As a stress test, try 8 repeater guys firing along a fixed line. It's extremely effective but slows even the most powerful machines to a crawl. My request: optimize the code (ideal) or reduce the fire rate of repeaters to 1/2 or 1/3 and double/triple the damage.
stinky472
Aug. 13, 2011
I found an easy pwnage strategy by just focusing on quantity vs. quality. Get 5+ repeater guys and you can create an impenetrable barrage of bullets. Problem is that it lags a lot even on lowest quality with my i7. Pretty fun game with an excellent concept but I think it gets a little repetitive and a lot of guns are very IMBA. Furthermore there are some glitches with enemies getting stuck between walls sometimes: had to revert to explosive weapons to be able to destroy them and proceed.
Hey, thanks for the detailed feedback! I will work on the things you mentioned for the next update!
zax702
Aug. 13, 2011
I love this game and its unique TD elements although as a lot of other people have said difficulty would be appreciated. But that is the only flaw I have currently found... the main menu is just too fun :D
TheWye01
Aug. 14, 2011
Rebalancing to the rescue!!