An Adventure In Unknown Lands

An Adventure In Unknown Lands

oleh ThirteenOranges
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An Adventure In Unknown Lands

Penarafan:
2.9
Tarikh keluaran: July 03, 2013
Kemas kini terakhir: July 03, 2013

Tag untuk An Adventure In Unknown Lands

Deskripsi

Pengembaraan untuk kemasyhuran dan kekayaan di tanah yang tidak diketahui dalam RPG eksperimen pemain tunggal yang ringkas ini. Temui pelbagai lokasi dari hutan ke gurun dan bukit bersalji, jalani misi untuk menghapuskan binatang berbahaya dan tingkatkan wira anda dengan senjata serta perisai. - RPG Ringkas dibina dari awal sebagai pengembaraan misi pantas. - Kumpul sumber dan berdagang dengan penduduk kampung untuk peralatan rare. - Dapatkan Gelaran untuk pengembara anda berdasarkan pencapaian heroik dan kemajuan dalam permainan.

Cara Bermain

Kawalan Mudah Point dan Klik. - Klik pada musuh untuk bertarung. - Di Bandar anda boleh berdagang sumber dan membeli peralatan jika ada wang. - Anda boleh dapatkan Misi di Istana. - Gereja akan memulihkan kesihatan anda dengan bayaran.

Komen

0/1000
amberdawn1 avatar

amberdawn1

Jul. 03, 2013

29
0

Would be nice to be able to move the camera around yourself. Its hard to get a good view of the land otherwise.

jesterofchoas avatar

jesterofchoas

Jul. 03, 2013

20
0

When you go to a new town to buy a weapon... it would be nice to see how much it will cost and a buy/not buy button so we can have a choice. Also, REALLY needs some sort of power gauge so we can judge when best to attack what. Really good start, but please adjust some things and let us play again!!

ThirteenOranges
ThirteenOranges Pembangun

Thanks for the feedback, both of those issues are something I'm working on so hopefully they will be resolved in a future update.

TametSan avatar

TametSan

Jul. 03, 2013

14
0

Fun game, I currently wouldn't recommend it for a dedicated play-through just yet though. It has some noticeable bugs, but I'm sure the creator will respond to feedback soon.

chotikrack avatar

chotikrack

Jul. 03, 2013

9
0

i like more the game if i can sell the equipement that i dont need but for that i love it

propane_mailbox avatar

propane_mailbox

Jul. 11, 2013

7
0

I'm all for using minimalism as a game mechanic, but this one is too minimal. I have no idea what my or enemies' stats are, I don't have a map to reference (which makes the compass a lot less useful), and I have no idea what equipment I get when I buy. On a different note, you can't click on something if you're on top of it, i.e. if I click near something but not on it, I have to walk away and come back to interact.