InterDimensional Dave

InterDimensional Dave

oleh VasantJ
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InterDimensional Dave

Penarafan:
3.1
Tarikh keluaran: January 19, 2016
Kemas kini terakhir: January 19, 2016
Pembangun: VasantJ

Tag untuk InterDimensional Dave

Deskripsi

Dave hidup dalam dua dunia serentak. Dunia satu lagi adalah terbalik/cermin dan dipenuhi dengan pancang maut. Alami Kehidupan Harian Dave ketika dia mengimbangi tanggungjawab di kedua-dua dunia. Muzik oleh NoSoapRadio. [Penyertaan GiTD #50. Tema: Terbalik]

Cara Bermain

Kekunci anak panah sisi atau A/D untuk bergerak. Bar ruang untuk melompat. (Tiada skrin pemuatan. Saiz permainan 10MB)

Kemas Kini Pembangun

Jan 31, 2016 12:08am

5th Rank in the GiTD #50. Congrats Dave,
that’s one step closer to completing the game.

Komen

0/1000
FritzeDk avatar

FritzeDk

Jan. 19, 2016

69
0

Impressive that you've made it in 10 days. I do miss an option to skip to "Game Over" screen though. :)

VasantJ
VasantJ Pembangun

Thanks for the compliment. As for the "Game Over" Screen. It stays for 5 seconds the most, so I didn't thought of including the skip option. But, I will work on it. :D

animeprinces9387 avatar

animeprinces9387

Jan. 23, 2016

57
0

jump button needs to be worked on, whenever I hold it down dave double jumps, I kept dying, but good game :)

snanagfashtalli avatar

snanagfashtalli

Jan. 23, 2016

57
0

The art style was decently bland in the 'real life' versus the creepiness in the reverse world. Very cool! I agree that the jumping in the garage was a little bit tricky at first, but once you get the spacing down it isn't bad. Can't wait to see what you'll add for day two after the voting is done!

KingAntsy avatar

KingAntsy

Apr. 01, 2019

44
1

You found the game!! The answer is, "Bring Antsy back today!"

iluvpopcorn avatar

iluvpopcorn

Jan. 20, 2016

63
2

I'd be interested to see what you do with a full version. As it stands, I have some suggestions. For one thing, the game over screen is a bit too long for a game like this. Also, the jumping needs a bit of a touch-up. Not being able to change momentum mid-air (although realistic) feels wrong for a platformer type game. Lastly, an option to lower the music volume would be nice. Otherwise, I really like where this is going!