Flight Conflict
oleh WoodlogUniversee
Flight Conflict
Tag untuk Flight Conflict
Deskripsi
Bertarung dengan rakan anda, atau lawan komputer yang hebat! Bertarung hingga mati, dan MENANG! Lengkap dengan peluru berpandu berpandu, permainan yang menyeronokkan dan ELAK MELAMPAU! "*PERMAINAN SERONOK, PERMAINAN MUDAH!*" -Ayah
Cara Bermain
ARAHAN P1. ------------------------. W- Pecut. A- Belok kiri. S- Brek/Undur. D- Belok kanan. C- Tembak Peluru. V- Tembak PELURU BERHANTU. ------------------------. ARAHAN P2. (Hanya dalam permainan Berbilang Pemain). ------------------------. Anak Panah Atas- Pecut. Anak Panah Kiri- Belok kiri. Anak Panah Bawah- Brek/Undur. Anak Panah Kanan- Belok kanan. . - Tembak Peluru. / - Tembak PELURU BERHANTU. ------------------------. Untuk menembak peluru / peluru berpandu, kumpul dahulu! untuk menang, HAPUSKAN MUSUH ANDA!
Kemas Kini Pembangun
-Car-like controls and movement instead of
hard up right down left movements
-easier diagonal shooting
Komen
WoodlogUniversee
Jul. 05, 2015
Anyone can beat the AI by 1 to 10? I certainly can't. :( AI is rekking me like crazy!
TheFlyingCabbage
Jul. 06, 2015
Great game! It certainly has potential! Just give it a spring cleaning and this will be amazing!! The steering is a little slippery and boy is that plane fast :P. The AI is one tough nut too! Perfect 5 Minute game :) Would love to play Online against other gamers, that would be intensely fun! :V
WoodlogUniversee
Jul. 08, 2015
Don't hate, any suggestions for the game i'm making? anything's accepted, need some suggestions here :) rookie developer, just started developing games, need some tips from some veterans ;)
hop673
Jul. 06, 2015
Screw the 1000 character limit! The AI seems to have far more control over its steering than me and, by the looks of the comments, everyone else who's played this. There also needs to be a "Ready, Set, FIGHT!" screen. By the time I click to start and get my hands set, I've already been shot and charged at. Lastly, I think that there needs to be a much slower velocity in order for control. Otherwise though this was an interesting game and concept, and I look forward to seeing more from you in the future. Have you considered a bumper cars game? That would involve a lot of the same physics.
yes i have for a moment thought of a bumper car game, but then it'd be needing online multiplayer in order to be fun, and yet i don't know the plugins for that yet. hope you'll be there on my games to suggest things, thx again, dev :)
hop673
Jul. 06, 2015
Since you left the chat room before I could give you feedback, I'll just do it here: First off, I found it a bit awkward to have the missiles at "C" and "V" with WASD controls. I need two hands to operate, and it's a little cramped. Also, and this is more of a "me" thing, I greatly prefer the arrow keys to the WASD configuration, and I'd like the opportunity to choose which configuration I'd like to use at the start. Even better, just the opportunity to input my own configuration as you see in some other games. As for the controls: I understand and enjoy that the plane moves straight relative to the nose, but the turning, especially when traveling at a high velocity, is a bit strange and doesn't necessarily need to happen in a circle.