Greedy Ghouls
oleh Xdragonx10
Greedy Ghouls
Tag untuk Greedy Ghouls
Deskripsi
Makhluk ghaib itu kembali lagi! Pertahankan diri anda dan pokok wang anda sambil menyelesaikan 30 tugasan untuk berjaya. Dibangunkan oleh: Christopher Gregorio. Seni tambahan oleh: Jesse Turner. Michael Sung. Ditaja oleh: Armorgames
Cara Bermain
WASD untuk bergerak. Tetikus untuk menghala dan menembak. Q untuk tukar kualiti. M untuk bisu/nyahbisu. P untuk jeda. E untuk akses kedai. (Menu Jeda ada butang bunuh diri jika perlu)
Komen
DrNugent
Feb. 15, 2012
Would be nice if you made enemy projectiles not black. You can't really see them among all of your bullets/explosion.
supershroom
Feb. 16, 2012
I don't feel like some of the gun upgrades are meaningful upgrades. Sure, they might do more damage overall, but the aiming for the shotgun and the grenade launcher change the game more than they contribute.
radar816
Feb. 16, 2012
It has promise, but I don't want to have to keep restarting from day one to complete the goals. I also want to be able to see the projectiles, so maybe a trichrome pallet. The screen is a bit too small/sprites too large, it's hard to maneuver around the enemies without getting hit. Also, the amount of money/cost of things are a bit off balance, since the turrets don't do much and rise in cost quickly.
aasoccer3
Feb. 15, 2012
Pretty good game. One criticism I have though is that the leveling system needs work. There should be a way to progress through the different tasks fluidly instead of having to wait until all three are accomplished. Otherwise, it was pretty fun.
octogone
Feb. 15, 2012
I'm not sure what you mean by 'finish first 3 levels no missing'. I did it without being hit, but that didn't work. Am I supposed to not miss a single shot in 3 levels? If so, I don't even want to TRY doing it!
Hint: The turrets are very useful