Demolitious

Demolitious

oleh agent_smith666
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Demolitious

Penarafan:
2.9
Tarikh keluaran: August 05, 2011
Kemas kini terakhir: September 09, 2011
Pembangun: agent_smith666

Tag untuk Demolitious

Deskripsi

Tiada imej comel; hanya permainan menyeronokkan yang mudah dimainkan dan sukar untuk berhenti. Nikmati meletupkan halangan menggunakan pelbagai jenis peluru! Harap anda semua suka! Demolitious juga tersedia di Android Market & Apple Appstore! Soalan Lazim: "Bolehkah saya guna bola meriam?" => Ya, boleh! "Bagaimana dengan zombi? Boleh tembak zombi dari meriam?" => Sudah tentu boleh! "Bagaimana dengan ikan lumba-lumba plastik bermata satu, pakai penutup mata dan merokok cerut? Boleh tembak juga?" => Erm, boleh juga. "Cerut ikan lumba-lumba itu boleh meletup?" => Sudah tentu! "Ada pencapaian? Saya suka!" => Jangan terkejut, memang ada! "Perlu tunggu antara tembakan? Saya tak ada masa." => Tidak sama sekali, Demolitious ada mod Tembakan Pantas, boleh tembak sehingga habis peluru! "Boleh buat tembakan khas dengan mod Tembakan Pantas?" => Sudah pasti! Dengan Kerjasama Pasukan, anda boleh cipta kesan unik dengan gabungan dan masa tersendiri! Menembak peluru berganda TIDAK akan membatalkan tembakan yang sudah dibuat!

Cara Bermain

Laraskan sudut meriam, beri kuasa, dan klik pada jenis peluru di bahagian atas skrin! Tiada masa menunggu antara tembakan!

Kemas Kini Pembangun

Aug 5, 2011 8:58pm

-= VERSION 3.0.0 =-

INTRODUCING RAPID FIRE & TEAMWORK FEATURES

Rapid Fire: Now you NO longer have to wait between shots; just swipe and fire another shot!!!

Team work: PROJECTILES ARE NOW EFFECTED BY EXPLOSIONS!! In some situations it may be helpful to combine shots. For example, shooting a yellow cannonball followed by an explosive one will essentially turn the yellow cannonball into a VERY powerful piece of shrapnel.

Try different combinations AND in different orders to create unique results!!

  • jump to levels and check out global scores during gameplay!
  • changed color of cannon
  • switch screens during “Game Over” (Tip: something might occur if the enemies die at the “Game Over” screen)
  • sound can now be disabled (listen to your music while playing)
  • each shot has a different color trajectory marker
  • projectile trails now have different colors
  • “Anti-Achievements” implemented

Komen

0/1000
Dubbuke avatar

Dubbuke

Aug. 06, 2011

5
1

are you supposed to only get certain types of ammo for some levels because if you restart you get them all

agent_smith666
agent_smith666 Pembangun

Ah yea after level 2 you get the zombie, level 6 you get the trojan-horse cannonball, level 10 you get the explosive cannonball, and level 21 you get the dolphin. If you start the game at level 21 you'll get everything or if you restart on level 10 you'll get everything but the dolphin.

emsman avatar

emsman

Aug. 06, 2011

4
1

Not bad. A 3D crush the castle game. looks good and plays well. Good job 5/5

xH34RTL3ss_S0ULx avatar

xH34RTL3ss_S0ULx

Aug. 06, 2011

3
1

Ok game, Decent graphics, Quality is funny. Also differnt ammo types are very cool. Good job.

dukenukem24 avatar

dukenukem24

Aug. 07, 2011

2
1

i dont get whats so not cutesy about this

TadnJess avatar

TadnJess

Aug. 07, 2011

2
1

Good 3D crush the castle genre game.(4/5) To make it better one should be able to click to skip the popup display delays (achievements, end of shot enemy view delay, ect.) and snap back to player camera view ready for the next shot. The weapons should also popup what they are with a mouse-over pause. I really like the dots left behind to reference the last shot. The graphics are pretty good but the cannon needs some shadowing at the end of the barrel to keep from looking like one is pointing a solid rod. Fix that and you are well on your way to making the next gen of this genre.