1WS2 Beta

1WS2 Beta

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1WS2 Beta

Penarafan:
3.7
Tarikh keluaran: September 17, 2010
Kemas kini terakhir: September 17, 2010
Pembangun: box10Guys

Tag untuk 1WS2 Beta

Deskripsi

Hai semua, ini adalah ujian beta yang dinanti-nantikan untuk 1 Will Survive 2! Seperti yang anda lihat, mod deathmatch & pencapaian belum siap, begitu juga keupayaan untuk menyimpan permainan anda. . versi ujian terbaru di sini: http://www.kongregate.com/games/box10Guys/1ws2-beta-2-21

Cara Bermain

Sila berikan maklum balas sebanyak mungkin. Adakah permainan terlalu sukar atau terlalu mudah? Terlalu membosankan? Terlalu perlahan? Ada apa-apa yang kurang? Kami sedang mempertimbangkan untuk menambah kekunci pintas untuk membina unit. mungkin kekunci 1 hingga 0 untuk unit jarak dekat & jarak jauh

Kemas Kini Pembangun

Sep 17, 2010 8:50am

Note: Webmasters- this is sitelocked to kong, please don’t take it. The final version will be online in the next week or two.

Komen

0/1000
box10Guys avatar

box10Guys

Oct. 04, 2010

10
1

newer version:

http://www.kongregate.com/games/box10Guys/1ws2-beta-2-22

OneLeggedRhino avatar

OneLeggedRhino

Sep. 17, 2010

241
18

Tooltips for producing units should show their stats. I need to know how much damage a cannon does, not that it "shoots metal balls!"

Hammyobob avatar

Hammyobob

Sep. 17, 2010

165
14

As bob said, the game is a little too easy; but by no means does it suck. It's an amazing game but my ways of improvement are.. You need to see less units by mission 3; I mean the game gets really boring because you can just upgrade resource production then spam units. The back button needs to be removed; as a player who might click too much might go back to the main on accident and then have to restart. The speed up button might need a little adjustment as it doesn't speed up that much. As Edgar said, the enemies need to stop and recruit as sending them 1 by 1 is just a slaughter, and if you watch the CPU's building they sometimes get other buildings before the required ones. (Sorry for the wall of text :D)

OneLeggedRhino avatar

OneLeggedRhino

Sep. 17, 2010

155
18

Please make the computer understand to group its troops, not send them 1 at a time. Once you do that, you'll probably want to reduce the computer's economic advantage. (Basically, better AI, less computer cheating).

cmynatt avatar

cmynatt

Sep. 17, 2010

105
14

I found that once the computers initial attack of footman and macemen is held off, it is very easy to hold off the rest of the attacks, just massing up units until you are fully upgraded, and then demolishing the opponent. I never felt the need to build any of the lesser units, such as catapults, rifleman, knights, etc.