Trueshot
oleh brokeman11
Trueshot
Tag untuk Trueshot
Deskripsi
Tembak musuh, elak peluru, naik taraf kapal anda, dan kalahkan 16 bos dalam penembak angkasa ini!
Cara Bermain
Ini adalah percubaan pertama saya membangunkan permainan. Beberapa perkara penting: Saya sangat syorkan anda sekurang-kurangnya membaca arahan, terutamanya jika anda ingin mendapatkan skor tinggi. Gambaran permainan: * Bunuh musuh untuk dapatkan XP dan naik taraf statistik anda. * Anda menembak secara automatik. * Hanya hitbox (titik putih) anda yang terdedah. * Hanya peluru yang boleh membunuh anda; musuh dan bos tidak boleh mencederakan anda. * Gerakkan dengan tetikus (tukar ke papan kekunci dalam tetapan) perlahan pergerakan papan kekunci dengan SHIFT. * Klik untuk menembak vector blast (bar SPACE jika guna papan kekunci) untuk menghapuskan peluru di sekeliling anda. * Kekunci ENTER untuk simpan multiplier anda. * A untuk tukar mod auto-menembak. * Z untuk menembak jika tidak dalam mod auto-menembak. * Kekunci M untuk bisu. * Kekunci P untuk jeda permainan. * Q untuk keluar permainan. * Jika anda kehilangan semua nyawa, skor anda akan dipotong separuh. * Skor anda akan dipaparkan apabila anda kembali ke menu utama, sama ada selepas kehilangan semua nyawa atau keluar selepas melepasi checkpoint. SEMUA KAWALAN INI BOLEH DIUBAH DALAM MENU TETAPAN! Selamat bermain! Dan sila beritahu saya pendapat anda!
Kemas Kini Pembangun
060317 Updates
-Fixed game not correctly saving save files (how the hell did I miss that?)
-Fixed a few typos
-Added a text alert when you level up a stat
-Increased size of level up menu
Komen
GearsGames
Mar. 05, 2018
Where's the sequel???
HOPe4848
Jan. 22, 2020
There's an option to turn on story and character dialogue in the options, but he went through so much trouble to say "don't do it! it's too freaking bad! DX" that even I gave up.
KrunchyFried
Nov. 12, 2017
Pretty cool although hard-I died on the square boss! Some things I'd suggest would be to introduce the playing information in a different way (maybe on the game screen as it becomes necessary, like they do in many platform games). Almost nobody's going to read a load of text for a space-shooter. Also, the sound could do with some work. I want something more satisfying than a dull click noise when I blast something into oblivion! Plus the music is maybe more appropriate for a calm puzzle game than a frantic shooter.
Yea, heh, you're not the first one who said that first boss was a bit of a pain. Also, multiple people have suggested about a tutorial vs. that encyclopedia of instructions I've currently got. Unfortunately, my code for this game is complete spaghetti code, so I figured I'd just rectify that with the sequel. And now I know where to find more fitting sfx too XD
Klupp12386
May. 15, 2017
what does the bank do exactly cause im not sure it works
lobn
Dec. 30, 2016
After clicking a safe slot it should either confirm, or there should be another button to confirm. Bit confusing when all I see is a back button even though it's the first screen that appeared.
Yeah, you're right. Fixed it so that the button on the load screen says "OK" once a file has been selected.