Slimey, Jump!

Slimey, Jump!

oleh carlospedroso
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Slimey, Jump!

Penarafan:
3.5
Tarikh keluaran: July 06, 2019
Kemas kini terakhir: July 09, 2019
Pembangun: carlospedroso

Tag untuk Slimey, Jump!

Deskripsi

Slimey, Jump! ialah permainan platform satu butang kecil dengan 28 tahap dan 4 bos. Ia direka untuk menjadi permainan mudah tetapi mencabar yang boleh dinikmati semua orang, tanpa mengira tahap kemahiran! Semoga anda seronok dan terima kasih kerana bermain! CIRI-CIRI. 28 tahap buatan tangan. 4 bos dengan dialog unik. 10 syiling pilihan untuk mereka yang suka cabaran. Cerita tentang membeli kek. Pendek (~35 min). Muzik & Bunyi oleh @BibikiGL yang hebat!

Cara Bermain

Z, SPACE, LMB - LOMPAT . ENTER - MENU. ANAK PANAH - GERAK MENU. Dalam menu, anda boleh kembali ke skrin pemilihan tahap dan tukar muzik/sfx.

FAQ

Apakah Slimey Jump?

Slimey Jump ialah permainan platformer gaya arked yang dibangunkan oleh carlosedroso di mana anda mengawal watak lendir dan cuba memanjat setinggi mungkin.

Bagaimana cara bermain Slimey Jump?

Dalam Slimey Jump, anda mengawal lendir dengan melompat dari satu platform ke platform lain, menyesuaikan masa lompatan anda dengan teliti untuk mengelak jatuh dan terus naik ke atas.

Siapakah pembangun Slimey Jump?

Slimey Jump dibangunkan oleh carlospedroso.

Apakah objektif utama dalam Slimey Jump?

Objektif utama dalam Slimey Jump ialah mencapai skor setinggi mungkin dengan terus melompat ke atas tanpa terlepas platform.

Di platform mana anda boleh main Slimey Jump?

Slimey Jump boleh dimainkan di pelayar web melalui platform permainan dalam talian Kongregate.

Komen

0/1000
Pilgrimsbattle avatar

Pilgrimsbattle

Jul. 08, 2019

50
0

Looking at your replies, Dev, I'm getting the feeling that you need to stop making games with Pico-8 XD

carlospedroso
carlospedroso Pembangun

Ahahah that's true! This started as a project just to improve my programming but it turned into this. Pico-8 isn't the best tool for a full fledged game that has lots of features, but it's pretty fun because of its limitations. It makes you think out of the box and makes you more creative, at least for me!

Rain_King avatar

Rain_King

Jul. 20, 2019

47
0

An idea for SirFred131's comment -- you could have a "coin mode" setting in the menu where if you reach the end of level before getting the coin, it resets instead of going to the next level.

odessey avatar

odessey

Jul. 07, 2019

40
1

i died 957 times before i collect all the coins. i think i am not very talented when it comes to agility games but i liked it anyway. some levels are really hard and i think having SFX on is the key to feel the rhythm. thanks for sharing it mate. have a nice day.

carlospedroso
carlospedroso Pembangun

It doesn't matter if you are talented or not, you beat the game and that's awesome, so good job! Thank you so much for playing! And have a nice day too!

SirFred131 avatar

SirFred131

Jul. 07, 2019

61
2

Some of the levels are annoying to get the coin on because it's easy to accidentally complete the level without it. It'd be nice if there was a way to disable winning without the coin or to reset faster if you do.

carlospedroso
carlospedroso Pembangun

Yep I agree, sadly this is a pico-8 cart and I pushed it to it's limits, I can't really add new features or change it that much. Thank you for your feedback!

DCarrier avatar

DCarrier

Jul. 07, 2019

35
1

You need a quick reset. Also, it would be nice to have the option to reset the button when you miss the coin. Sometimes you accidentally reach the exit.

carlospedroso
carlospedroso Pembangun

I'm sorry! I thought about adding a quick reset but Pico-8 only has two buttons to input, I was afraid that the player would hit that by mistake causing him to lose the level. But I do agree that there are some levels where you touch the end by accident and I understand it being frustrating. Thank you for playing!