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Art is good. No multiplayer, no real strategy, no real gameplay, very poor balance, very big grind, almost no customization options, very low amount of content (spread out over a huge grind), EXCESSIVELY long travel times, annoyingly long crafting times and annoying short crafting queue depth, general lack of features, very very primitive "game".
The designers/programmers seem like they've never made a game before, and never played anything except maybe mobile games.
I'm trying to be constructive, but there's so much wrong it's hard to say that the game could be worth improving, aside from just re-using all the nice art-assets for a redesigned game. Sorry.
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Got all excited when I looted a house and thought I was discovering a new (and hopefully expanded) type of box for the warehouse. Space is always an issue. After trying and failing to replace a regular box with my find, I stare more closely at the tiny box-like thumbnail and realize that a 'breek' is a poorly translated 'brick'. <> Removing a box from a warehouse slot should put a box in your inventory.
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How lovely. Hides multiplayer in the visible tags, hides all comments saying how bad the game is by putting forums first. Lel.
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Another energy based cash grab of a game. If you want money make a better game. If you want players for potential customers make the game actually playable.
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I liked it in the beginning but the constant repair of everything because of their fragility is quite annoying. I wish I could break down surplus items in order to mine resources from them. I also wish there was place in town, such as the shelter, where you can rest and replenish energy and Hit points. Just a few suggestions. Maybe combining like items for repair as well.
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Advice for new players: Memorize the necessary tools for repairing the car, then only return there once you're sure you can fix it. Leveling up gives you a full restore.
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beyond the horrible spelling mistakes, just finished a quest and half the items I was supposed to get disappeared. not in inventory, not in warehouse. just poof.
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I tried to like the game. I played for a while now(lvl 31). This game is definitely more casual. Play in short bursts. I don't have energy problems now that the cap is higher. Building things is just too brutal. The pain is constantly having to manage builds. No queue whatsoever. Making 40 of something at 5 mins a pop and having to manually start the next one is just getting to be tedious. I don't even mess with arena. Can't afford to use up stuff and having to heal.
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Game is great, but i think the scrap metal is too low, I'm always short of it. Right now i can just scavenger around without any weapon and looking for scrap metal (with out any weapon, cant barely fight, that's another thing: no weapons enough, but if i had more scrap i could craft my own weapons, so.. scrap metal! xD)
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it's even more of a cash grab than their games on mobile, this is absolutely the type of game that gives a bad name to the gaming industry
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its a good game but you need to address the warehouse, shouldnt have to jump from screen to screen, just make it bigger after upgrade, apart from that a decent game
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This game has a lot of promise, but currently two major problems which hold it back. The first and most obvious is the travel system: near-instant travel as long as your energy lasts, or come back in half an hour if not, meaning no energy = no game. Once your initial energy store is used, the game is essentially over as far as a decent play time is concerned. The second problem is item durability. Every item you will get is really fragile and wears out incredibly fast, meaning that you'll be spending as much time making axes as cutting wood, as an easy example. Long crafting times and low item durability combine with limited resources to create a rather frustrating experience. If these problems were fixed, I think the game could be very good.
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Omg how I hate this heavy handed tutorials that degenerate you to a clicking machine. Good bye, not even going through that ****
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Gotta love how these GREEDY F***ards are trying to thumb down any relevant comment.
Comment by TheCursedMonk went down by 10 votes, that's possibly amount of IP's dev's VPN offer.
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If you like this kind of game I suggest playing Deadmaze instead either here or on steam no energy bullshit and has a feeling of progression unlike this which just bombards you with busywork.
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every time i see an energy bar, i know everything is going to turn the wrong way. so i leave before testing and leave a rude, cruel and totally unjustified one star