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Fun to begin with but becomes unplayable after a while. The problems have been adressed in other comments but here's a quick recap; repair/crafting cost is too high, gathering resources takes to long and items breaks way to fast. I've gotten to level 30 but progress is now so slow that it just isn't worth the effort anymore...
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Put 2 broken things together to fix it! If I have 2 broken guns, taken them apart to make 2. Or after it's made have an option to break down into the barrel, handle and mechanism.
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Have many no use gun but can sell only few silver , Please consider like disassable it for metal or some goods , it's worth for gun. it will more funny game
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Pistol 23DMG fighnig ORANGE WITH 2ENEMIES 80 DMG , 1 NORMAL , ONE DECAYING 50 HP AND IN BACK 49 OR WAS 50 HP IS AS BAD AS THE THING GOING WITH ALMOST NO ARMOUR . the lesson is go with weapon more than 23 dmg in orange zones
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It's fun so far, but I only play half an hour or so at a time so as not to run out of energy. Here's one bit of feedback: I'm finding lots of useless stuff - broken phones, lighters, empty cans, cigarettes - and I save almost everything because maybe it'll come in handy at some point?! But then I run out of space in storage, even with upgrades. It would be good to have some idea if any of this shit is actually useful later in the game...
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Needs an overhaul to be more enjoyable. Too much grinding for pretty much no gain. Made it to Level 15 then lost interest. Takes to long for everything. I know you want to make money off this but make it enjoyable and payable for the 95% that's not going to pay.
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SilverEyes_FR: I find all this discussion about axes totally fantAXEstic. It allows me to have a nice time relAXEing in the chat while I wait to reach my next AXEion node. Sorry for my synthAXE.
Andaho: yea,h 1 or the other - still not a lot of scrpa from it though... the cars there aren;t s good as the house zone cars
ivan_ganev1992: ook Traffic jam or hightway is orange zone
May 1 - 6:46PM ivan_ganev1992: well , Since I'm beginer even 2 cars are fine
DuckBoogers: Only you can prevent forest tires!
May 1 - 6:47PM ivan_ganev1992: the cars definatly give scrap sometimes 3 to 7 scrap or 10 scrap
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Once you visit where are lots of cars The scrap need in my opinion gets lesser Ithik having at least 40 or 60 scrap
And after the Cars Then check where can be found scrap , Military had scrap
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red danger are chances for trashers and zombie police 79/or 100 hp?70 hp and sor some 80 hp lots very Fast 50 hp , 2 or 3 with 35 hp to average 28 hp And that is everything or most of it mentioned . Either trasher or military or cops max 3 or 4 of those or 1 trasher
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red danger are chances for trashers and zombie police , And is A friken mini horde . About ... 11? zombies 6 civils 79 hp , or burned/scorched 80 hhp , 2 weak 28 hp , 2faster 35 hp , 1 or 2 very fast 40 hp ,And goes nasty with 6 civilian with 79 hp may be scorched in the mix of those and is chance for Trasher 300 hp or police 100 or was 79 hp , military about 100 hp
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Things keep randomly disappearing from my gear. Closing out of the warehouse is near impossible, it just keeps opening back up.
This has the possibility to be fun but when I have to fight the interface and watch my progress evaporate due to glitches. I'm out.
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Somewhat interesting concept (okay, overused concept) but seriously, this pay-to-win crap is starting to get annoying. I'll just wait for a full, paid version and be done with it. I'm bored of microtransactions.
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(At defense 15) 7 zombies each dealing 15 dmg will kill you dmg 105
At defece 16 you may survive at 99 hp but one critical hit Kills you
at defense 17 you are surviving with 93
at def 18 you survive with 87 hp
at def 19 you survive with 81 hp
at def 20 you survive with 75 hp
at def 21 you survive with 69 hp
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lol 2009 has called to get the energy and feck you system back. go by badges as usual this kind of games do. i hope at least your bot player simulation is gréat for the boons.
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Ok here is what the calculator say . To defeat traher with weapon doing 35 dmg you need to hit it 10 times . The problem IS THAT THE MOB OF 6 WOULD GET YOU , THE MOB OF ENEMY WITH HP 75 . With that said Armour 35 makes the attacks of the mob scraches.
That is what THIS PERSON DID . HE STILL FLED
https://www.youtube.com/watch?v=OSJmV2Er1So
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In ORANGE ZONE you would need about 700 hp to heal vs 2 cops dealing 15 hp when everyting else was dealt ( 79/80 hp slow enemy citizn /scorched/ fast 50 hp / may be 35 hp and average 29 hp with skimpy 13 armour , Iused weapon 31 dmg and the police zombies did this with that wweak armour 15 hp per hit . THIS IS MY LESSON .
need about 700 hp to heal vs 2 cops
5*20=100 ;700-100=600 (100*6)
16*20=380 ;j700-320=380(320*2)
11*20=220 ; 700 - 220=480 (220*3);8*20=160 ; 700-160=380 (160*5-(8*3+8*8-8(total 93(-8*12))
; 12*20=240 ; 700 - 240=460*3(-12) ;14*20=280 ; 700-280=420 (240*2)
;18*20=360;700-360=340 (360*2) 7*20=140 ; 700-140=560 (140*4)
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In ORANGE ZONE you would need about 700 hp to heal vs 2 cops dealing 15 hp when everyting else was dealt ( 79/80 hp slow enemy citizn /scorched/ fast 50 hp / may be 35 hp and average 29 hp
with skimpy 13 armour , Iused weapon 31 dmg and the police zombies did this with that wweak armour 15 hp per hit .
THIS IS MY LESSON .
5*20=100 ;700-100=600
16*20=380 ;j700-320=380
11*20=220 ; 700 - 220=480
8*20=160 ; 700-160=380
12*20=240 ; 700 - 240=460
14*20=280 ; 700-280=420
18*20=360;700-360=340
7*20=140 ; 700-140=560
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In the advise about orange zone you must have the one type of ithem in the one thing and the second with healing 700 hp at the worst case . may be 2 zet cops ,2civils 79 hp or scorched 80 hp , fast with 50 hp and ordinary with 29 and 35 hp
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orange zone danger : 1or 2 ordinary 29 hp deals 6 hp with 13 def ,
1/ 35hp dmg 13? The fast 50 hp , 2 civilian zets 79 hp or provably scorched 80 hp it may be cops 100hp dealing 15 dmg . Recoomend to heal with onnly 2 Same ithems somehow 700 hp and you are fine with dmg 35 . if you have weaker take this at mind .
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Can you please fix your game with the suggestions people made so that it's more enjoyable and not pay to win. Thank you!
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I accidentally deleted a storage box and now I can't store things until I upgrade everything which is hard CAUSE I HAVE NO STORAGE
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I have to say it MORE PRECISED . The 2 ithems ARE THE ONLY which could be used withought skipping turn . In situation where you can endure everrything for 2 turns If you ran out of The chosen thing YOU are forced to work either with ithem number 2 or backpack which skips turn
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Orange ENEMY WARNINGS : Some enemy has CHANCE FOR THE WEAK CIVILIAN , SOME ARE THE ROTTING FASTER WITH 50 HP , Some infected Civils variate in hp 70 or 80 . Infected Cops HP 100 . FOOD TO GET THE BEST HEALING FAST IT IS PREFEED ONE TYPE FOOD BECAUSE SKIP TURN IS DIFFERENCE BETWEEN LIFE AND DEATH . ENTER AT YOUR PERIL with armour 13 . Damage of the zombie cop 15 with that armour to about 20 dmg
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Somehow there are no boxes in Amelia's Dinner Warehouse, so I cannot store anything there. How is it supposed to be used? Am I missing something?
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Two days in, and I'm thinking of quitting, it has potential but like it is, this game sucks, sorry producers, maybe you made this just for paying players or something, anyways ...