Under rating threshold (hideshow)
The issues with the new zones failing to load was addressed ALL DAY LONG in the global chat, with the solution clearly explained there, which was nothing more than a necessary cache/cookie/local data clear. If you can't be bothered to join the chat in the first place, there is no other way for the rest of the community to help you.
Under rating threshold (hideshow)
I wanted to echo what nawel and knightsofalbion are saying. For me, most of the time when it tries to load it ends up with a black screen. On rare occasions it seems to load successfully, but you can't navigate the game (going to town, inventory, etc just gets stuck on loading).
Under rating threshold (hideshow)
Great, the game isn't working, and no one answers. We put money on this, some more, some less, but we should get answer nevertheless
Under rating threshold (hideshow)
Why does this game not load when you go to another area ie. grove , camp etc worked earlier today only after the dev put in tickets? did it stop why mess up a game to make it almost unplayable!!
Under rating threshold (hideshow)
@Nawel_II Lighters and fir cones have no use (That I've found yet) empty jars, cigarettes, cans all appear in 'bring me' quests, worth keeping one stack of each, broken cell phones are used in town hall upgrades... You should join the chat if you have more questions always at least a few advanced players in there and all happy to help newer players
Under rating threshold (hideshow)
@Nawell_II and others needing help and advice: Please join us on the general chat of the game (Chat icon at the bottom of your game screen, between the Arena and the Map icons), the community will gladly help, advise, and give appropriate links to wiki articles. You can pop this chat out of the game, so that you can keep it open while you play, for more comfort. Finally, this will be the best way to quickly find an active clan, which is crucial for a smooth progression.
Under rating threshold (hideshow)
Why is the forum locked? I'd really like to know if there's gonna be a time when I can make something useful with all the lighters, empty jars and cans, cigarette packs, broken cell phones and fir cones. Should I keep 'em, or it's a waste of storage?
Under rating threshold (hideshow)
Note to all new players: You can pop out the chat from the game, so that you can keep it open while you play. Don't hesitate to ask on said chat how to do so, we're a friendly bunch.
Under rating threshold (hideshow)
I mean, I know you were in a hurry to run away but did you really have to drop 2 axes, throw your pistol, unshoulder your backpack, and kick off your shoes to do it? When the game said i might lose an item or 2 when i run away i didnt know i would lose half my inventory.
Under rating threshold (hideshow)
Got about an hour into the game and then very easily deleted a box in my stash losing everything inside. So I will not stop playing the game and discourage anyone from playing a lazy attempt to make money.
Under rating threshold (hideshow)
i personally think the items break to quickly. i also dont see why melee weapons break if i miss. let me swing this crowbar at you.... huh i hit nothing but air and now its broken...
Under rating threshold (hideshow)
I really like the graphics of the game, but expecting to have to slowly walk somewhere to chop some more wood - hey, that friggin' axe broke again! - only to have to walk there twice because I don't have enough room in my backpacks - no, I'm afraid that's where you lose me.
Under rating threshold (hideshow)
Annoying tutorial that don't let me play the game, but have me mindelessly click without having a clue afterwards what I did. Garbage.
Under rating threshold (hideshow)
Chopping down a friggin tree should give you more wood than just 1 log...3 logs seems more reasonable for the amount of durability the cheap rusty axe has.
Under rating threshold (hideshow)
Games that dont make logical sense are frustrating, and counter intuitive. A log should make four 2x4s, and a 2x4 should make 4 sticks. A good steel axe will last a lifetime.
Under rating threshold (hideshow)
Either crafting times need to all be a few seconds, or the wooden plank requirements need to be reduced for the upgrades. The player already spends time gathering requirements for crafting, so there is no need for long craft times. The wooden plank requirements get ridiculous, getting to 40+ for an upgrade after a while. That is needlessly tedious when combined with the crafting time.
Under rating threshold (hideshow)
When leveling up, it says adds 4 health to your maximum HP. I was at 102 HP, and the maximum HP went up to 104. Same for other traits. The additions are not on current level, but from base level. It doesn't make sense.
Under rating threshold (hideshow)
Like it a lot but apart from having the same issues as a lot of other people have described it bothers me to no end that i have to click on so many bubbles to see what the zombies have dropped and get the additional experience. Also, make the bubbles go away when you have searched them. Not like a but blurred - away! Also it would be awesome to have s shop where you can buy more different stuff. Sometimes i run out of nuts and bolts. Then i cant make a new axe. Then i have to fight zombies bare handed getting killed a million times in the process all to maybe get some nuts and bolts to make and axe to cut down trees to make a new weapon.
Under rating threshold (hideshow)
this game has nothing to do with survival its just another craft upgrade energy based game.with road blocks put in to convince u to spend with chopper crashes and drops coming when u have no energy left. if u try and buy higher levels weapons or gear from the store u are disappointed with low end doubles of stuff that breaks with no scrap value.u unlock new areas and there worse than the last with only 6 open at a time it takes longer to cycle to the good areas needs to add more open areas at a time to be able to choose where to spend the little amount of energy that u do have.
Under rating threshold (hideshow)
so not only has this game turned ridiculously grindy, I'm having items disappear from the warehouse. I had a few bearings Ive been stashing for the car, found two yesterday. come in today with a third, and the ones in the warehouse are gone. but Ive got some new empty spaces in my crates where they were. add to it Im almost level 30, hundreds of zombies killed but Ive only found 25 ears and I need 75?! too bad, couldve been a lot more fun
Under rating threshold (hideshow)
After few weeks playing this game i'm done. Mechanic of this game is bad, really bad. You can encounter 8 zombies by accident and lose valuable item like me (8 bandages on map marked as 1/5 danger). Moreover progress is soo slow that basically you running naked to avoid wasting resources on repairs. Items info is soo poor you never know if you should keep it or not, eventually you are out of space in your inventory and warehouse. Upgrading buildings is also nightmare later on. We need damned chainsaw and rainforest map to get enough wood.
This game need to quit with weapon durability and changing it to upgrade system or at least remove repair counter. For now im done until some patch in the future with some quality changes.
Under rating threshold (hideshow)
ivanganev1992: tHAT MEANS CARRING 3 FRIKEN PACETS OF WATER EVERY FRIKEN TIME
And was said water is friend in the game
that was why I'mstarting fresh and gave up
Under rating threshold (hideshow)
There should be a confirmation when spending coin. This game lags a little so my double click ends up spending coin or you can not hide the spend coin button on top of another button. Already lost half my coin because of this trick.
Under rating threshold (hideshow)
this concept is exactly the same that several games in mobile. I used to play Saga of survival, that was pretty good. But devs let this game down without an explanation. They may do the same here
Under rating threshold (hideshow)
THERE IS A FREAKIN LOW CHANCE NOT TO MEET UNDEAD POLICE OR MILITARY ,BUT MAY BE AT LEAST 2 ENEMIES WITH 74 OR CROWD OF ENEMIES WHICCH YOU COULD MEET AT LEVEL 3 DANGER AND THAT IS IF YOU ARE LUCKY , IF YOU ARE UNLUCKU THE ENEMY COULD BE BAD AAS POLICE OR MILITARY WITH 100 HP OR FRIKEN TRASHER WITH 300HP WHICH IS ZOMBIE WHICH IS OBESE
Under rating threshold (hideshow)
a good game has maybe one built in limit to play. this one currently has two. either durability/repair needs to be improved or the energy penalty/movement needs to be improved. with both, growth and play reach punishing levels of delay and running about just to maintain equipment much less getting items for quests left over after crafting the basics.