The City of CaenArpegia

The City of CaenArpegia

oleh Jarty
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The City of CaenArpegia

Penarafan:
3.2
Tarikh keluaran: March 17, 2013
Kemas kini terakhir: March 28, 2013
Pembangun: Jarty

Tag untuk The City of CaenArpegia

Deskripsi

Terokai sebuah Bandar, Lawan Raksasa, Cari Harta Karun, Gembala Kucing! Permainan flash pertama saya. Harap bukan yang terakhir.

Cara Bermain

Tetikus untuk berinteraksi. Bantuan tambahan dalam permainan.

Kemas Kini Pembangun

Mar 28, 2013 10:42pm

OK:
- unable to buy item with exact gold amount should be fixed.
- Re-enabled highscore submission.
- 12 extra (repeatable) encounters added. Hopefully the game won’t be quite as dull at later levels.
- added a UI element to display the distance between player and enemy. actual display likely to still be bugged despite attempting a fix.

Komen

0/1000
Atrius2242 avatar

Atrius2242

Mar. 17, 2013

12
0

great potential! I'd add more control, inventory, a map of the city that grows as you explore and that you can choose different areas, more encounters, items, skills and so on. More of a story line and more detailed/complex quests would also be good.

I'm very impressed that this is your first game and hope to see lots more!

gorefest avatar

gorefest

Mar. 18, 2013

6
0

ill gve u 4 stars for now , if u improve ill take it up to 5. for a first game its rather good :)

Jarty
Jarty Pembangun

Thanks, I really appreciate it :) Just put up another quick update with another planned over the next day or so.

Perillus avatar

Perillus

Mar. 20, 2013

5
0

"A grey tomcat pees down from a nearby rooftop. No, not a spelling mistake." +1 for that.

natekarczew avatar

natekarczew

Mar. 21, 2013

3
0

you could add what the stat does in a description when you hover over the skill

wlerin avatar

wlerin

Apr. 13, 2013

2
0

Actually it may not even be about dexterity, unless that also affects attacks per round. It's the two +2 minimum ranged damage encounters, plus enough speed (and possibly dex) to attack 10+ (currently 12x) times per round, doing a minimum of 60 damage per exchange. Compare that to magic which at a similar level does about 15-20 damage per round, and costs mana half the time to boot. No idea about melee, I never get that close.