Flagstaff: Chapter Three
oleh joelesler
Flagstaff: Chapter Three
Tag untuk Flagstaff: Chapter Three
Deskripsi
Ketika sarang bawah tanah Attila the Pun meletup, para wira melarikan diri ke Gua Ais berdekatan. Ini adalah bab ketiga Flagstaff, permainan taktikal fantasi berasaskan giliran. Anda mengawal kumpulan lima wira, yang pada asalnya diupah untuk menyelesaikan masalah rangka Raja, tetapi kini bertarung melawan pelbagai orang gila dan syaitan unsur.
Cara Bermain
Permainan ini dimainkan terutamanya menggunakan tetikus, dan kekunci berikut:. SPACEBAR - semasa menekan spacebar, seret dengan butang kiri tetikus untuk menatal pandangan dunia. WASD atau anak panah - tatal pandangan dunia. M - tukar bunyi hidup/mati. SHIFT - pilih watak seterusnya. Ikuti tutorial dalam permainan untuk bantuan lanjut.
FAQ
Soalan Lazim
Apakah itu Flagstaff: Chapter Three?
Flagstaff: Chapter Three ialah permainan strategi RPG berasaskan giliran yang dibangunkan oleh Joel Esler, di mana pemain mengawal sekumpulan wira meneroka penjara bawah tanah dan bertarung dengan musuh.
Bagaimana cara bermain Flagstaff: Chapter Three?
Dalam Flagstaff: Chapter Three, anda menggerakkan kumpulan watak anda melalui peta penjara bawah tanah, terlibat dalam pertempuran taktikal berasaskan giliran, dan menggunakan keupayaan unik untuk mengalahkan gelombang musuh.
Apakah jenis watak yang boleh anda kawal dalam Flagstaff: Chapter Three?
Anda mengawal pasukan dengan pelbagai kelas watak, setiap satu dengan keupayaan dan peranan tersendiri, seperti pahlawan, ahli sihir, dan penyembuh.
Adakah Flagstaff: Chapter Three mempunyai mod cerita atau kempen?
Ya, Flagstaff: Chapter Three menampilkan kempen berasaskan cerita di mana anda maju melalui bab yang bersambung dan meneroka lebih banyak naratif permainan.
Pada platform manakah anda boleh bermain Flagstaff: Chapter Three?
Flagstaff: Chapter Three direka sebagai permainan Flash berasaskan pelayar dan boleh dimainkan di platform yang menyokong Flash melalui pelayar web.
Komen
Dbag26
May. 27, 2014
Combine all the flagstaff chapters together into one long awesome game, it'll be 5 stars!
Heindal
Jun. 19, 2011
Well, its kind of disappointing. The drawbacks are: There is no boss in this chapter. The enemies stay the same - high shielded guards and ranged fighters - thats it. There are no secrets and it gets really easy when you found out how to skill your chars - which should be possible after playing even one chapter. But as it is a nice idea and easy to play.
Overlorf
Jun. 17, 2011
I loved the first one, but I can't say much is added in the sequels. It's a lovely mittle story, but not a lot of it to go through the tedious and way too easy dungeons. Too bad with no boss either, I was expecting to get some use of my nicely upgraded melee fighters!
RapidPanda
Jun. 20, 2011
The balance is better with this installment, but by the end I was running around destroying everything and toying with my prey... not the best type of fun to have with a game, especially one of such potential.
I liked having hotkeys, but they turned out to be buggy.
As others have said, it was pretty anticlimactic to realize the game was over without a boss fight.
This was the shortest chapter, which means there was less fighting, less leveling up, and less hilarious writing. I hope this isn't the trend; hopefully the next chapter (and I do hope you'll make one) will be balanced AND a good length.
I hope you're listening to people playing the game and commenting positively and negatively. When a lot of people have the same issue, that's a good place to start working on the game.
Vladeus
Jun. 17, 2011
Why label some skills as "ineffective against bosses" if....
*SPOILER*
...there are no bosses?
Great game none the less, as usual.