Witch Hunt
oleh kreig13
Witch Hunt
Tag untuk Witch Hunt
Deskripsi
Ahli sihir rune Lucrea Quarta telah mencuri kristal lagenda yang menyimpan makhluk jahat purba. . Pemberontakan kacau-bilau tercetus di tanah Aedoris. Ke mana dia bawa kristal itu? . Dan bagaimana dia akan melindunginya dari raksasa yang juga mahu kristal itu dimusnahkan!? Main dan ketahui dalam permainan aksi magik terbaru GodSeeD Studio, Witch Hunt!
Cara Bermain
Diterangkan dalam permainan. Anda perlukan tetikus untuk membidik dengan lebih baik.
FAQ
Apakah itu Witch Hunt?
Witch Hunt ialah permainan idle incremental yang dibangunkan oleh kreig13 di mana anda mengurus sekumpulan ahli sihir dan maju dengan melontar mantera serta menaik taraf keupayaan.
Bagaimana cara bermain Witch Hunt?
Dalam Witch Hunt, anda mengumpul mana dan sumber ajaib secara automatik dari semasa ke semasa, menggunakan mantera untuk meningkatkan kuasa anda, dan melabur dalam pelbagai naik taraf untuk maju lebih jauh.
Apakah sistem kemajuan dalam Witch Hunt?
Witch Hunt menampilkan sistem kemajuan incremental dengan naik taraf, penyelidikan, dan membuka mantera serta keupayaan baharu apabila anda mengumpul lebih banyak sumber.
Adakah terdapat mekanik prestij atau rebirth dalam Witch Hunt?
Ya, Witch Hunt menawarkan sistem prestij di mana anda boleh menetapkan semula kemajuan untuk bonus berkuasa, menggalakkan permainan semula dan kemajuan lebih pantas dalam permainan idle ini.
Apakah ciri utama Witch Hunt?
Ciri utama Witch Hunt termasuk penjanaan sumber idle, pelontaran mantera, pokok naik taraf, dan keupayaan untuk mengautomasikan banyak aspek permainan untuk strategi incremental yang lebih mendalam.
Kemas Kini Pembangun
1.1 Goldrush edition up!
(This may be the final version. I need to get back on the new game I am developing.)
-Goldrush mode option (increases gold drop value by x10 – This will disqualify you from badges, highscores)
- QWE lock bug hopefully fixed this time. please do report if it still persists.
-typos and more bug fixes
About lost saves: Please update your flash player, don’t play incognito mode or any private tab in your browser, make sure your browser / pc is not wiping cookies or history when you restart / boot up. Also, search for ( GodSeeD\WH_SaveData.sol ) in your computer to back your savefiles up.
Komen
Mirthstrike
Jan. 19, 2015
+1 star for not making us mouseover coins to collect them!
I hate those in games, too! Hahah
Ironfoot
Jan. 23, 2015
Color me impressed! I loved how some of the enemies have a trick to beating them that goes beyond just an elemental weakness. Making the frozen fliers crush enemies beneath them was particularly clever.
Hehe thanks! Those were definitely the obvious ones, but there are actually more of those little mechanics on game you can discover.
jedi10
Jan. 16, 2015
Any chance we could get an option to watch cutscenes again? Some of those are pure gold!
I'll try to get something like this done in the next update. For now, please just start a new game to revisit the intro story mode. Thanks for playing! glad you like it!
JuzzieJT
Feb. 05, 2015
5/5 Excellent game after a rash of really awful ones on Kongregate. You've got a lot of things right - gameplay is enjoyable, well-balanced, never getting grindy (no need to repeat completed levels) but is not too easy at the same time, no memory leak issues, the elemental balance is present (admittedly, except poor fire, which I used little apart from the Pengu, but great effort anyway), a little humour, attention to detail and varied, non-repeating enemies. (e.g. no green, blue then purple goblin which is essentially fighting the same thing with more hp/dmg) Upgrade trees are friendly and yet allow for customisation to a playstyle. Was this playtested extensively? It feels like it was.
Thank you! Believe it or not, I took my time trying to polish this game before release, but the community still finds bugs i never imagine. They also have awesome ideas that also eluded me. In the end, the players still has the best feedback for the game and our next game's improvement.
aholder7
Jan. 20, 2015
i wouldnt say that this game is the most original when looking at the basics. i mean its a clicker manned tower defence game. theres not much you can do to differentiate yourself in that catagory. except for the fact that you did. your story and cutscenes and the personality of the game made it all come alive and be more enjoyable. i give it 5 stars. thanks for having fun and helping gamers have some fun.
thank you! im glad you considered the other things i added to spice up a traditional defense shooter.