MyAlchemyPractice
oleh kygron1
MyAlchemyPractice
Tag untuk MyAlchemyPractice
Deskripsi
You're a Dragon. Participate in the life story of a dragon. Grow skills, craft items, and explore the world. Then conquor some cities.
Cara Bermain
Mouse. Hover for hints. You can't lose, so feel free to explore. The title is reused from an old game. The title of this one is You're a Dragon.
FAQ
Soalan Lazim
Apakah itu MyAlchemyPractice?
MyAlchemyPractice ialah permainan idle berasaskan pelayar percuma yang dibangunkan oleh kygron1 di mana pemain mempraktikkan prinsip alkimia dengan menggabungkan unsur.
Bagaimana cara bermain MyAlchemyPractice?
Dalam MyAlchemyPractice, anda menggabungkan pelbagai unsur asas untuk menemui yang baharu, secara beransur-ansur mengembangkan koleksi anda dan maju melalui resipi alkimia.
Apakah sistem kemajuan utama dalam MyAlchemyPractice?
Kemajuan utama dalam MyAlchemyPractice melibatkan menemui dan membuka senarai unsur yang semakin bertambah dengan bereksperimen dengan kombinasi, dengan kemajuan anda direkodkan secara automatik.
Adakah MyAlchemyPractice permainan idle?
Ya, MyAlchemyPractice ialah permainan idle, membolehkan pemain menjana sumber secara pasif dan membuka unsur baharu walaupun tidak sentiasa menggabungkan item.
Adakah MyAlchemyPractice memerlukan akaun atau muat turun?
Tidak, MyAlchemyPractice berjalan terus di pelayar web anda dan tidak memerlukan sebarang muat turun atau pendaftaran akaun.
Kemas Kini Pembangun
This game ends and gives challenge hints when you ally with a city but then destroy it before moving on.
Komen
TheLowerLight
Jul. 04, 2020
I found out a huge design flaw, its entirely possible to progress getting very few teeth and talons. Then when it comes time to enchant them in order to progress if you don't have enough of them you get stuck with no way to go back and grind more teeth and talons.
Why not reset and optimize your play? Isn't that what the reset button on most clicker games is for? Is this game too long that you don't want to start over? There's a message saying there will be no more raw items, so if you want them, why not go back and get them? This is not a criticism but an honest question about how the presented options affected your play style. (Experimental game, sorry! I tried to keep it short.)
TheLowerLight
Jul. 04, 2020
My suggestion would be to add a random chance to get teeth and talons from the hunt button
ShadowHawk3rd
Jul. 03, 2020
Here's the "polish" that would make this game better (IMO):
1- Current number of resource in the bar. Just the bar doesn't tell you exactly how much you have, and people like that.
2- Short description of each resource bar, just like each action. Helps players understand what each bar "means" instead of having to guess.
3- Actions show the numbers they cost and provide, this helps players plan better and understand the interactions more.
4- More visible milestones. Something as simple as a "growth number" being present at the start helps players continue along as they can see how far they are at a quick glance.
I hope some of this helps!
Zapara
Jul. 10, 2020
I think I'm stuck because I only gathered 3 talons, makes me nearly unable to get energy. I have to click for a long while in order to raid one city
Rawrkanos
Jul. 05, 2020
5/5 for skirting the new-game ban and for making a good game.